joy.cpl: Make dialog the same size as the other cpl applets.
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43ecfe036e
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22e48becaa
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@ -82,7 +82,7 @@ struct JoystickData {
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#define TEST_BUTTON_X 15
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#define TEST_BUTTON_Y 200
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#define TEST_NEXT_BUTTON_X 45
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#define TEST_NEXT_BUTTON_Y 30
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#define TEST_NEXT_BUTTON_Y 40
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#define TEST_BUTTON_SIZE_X 30
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#define TEST_BUTTON_SIZE_Y 25
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@ -28,32 +28,32 @@ BEGIN
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IDS_CPL_NAME "Game Controllers"
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END
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IDD_LIST DIALOG 0, 0, 250, 200
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IDD_LIST DIALOG 0, 0, 320, 220
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STYLE WS_CAPTION | WS_CHILD | WS_DISABLED
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CAPTION "Joysticks"
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FONT 8, "Ms Shell Dlg"
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{
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PUSHBUTTON "&Disable", IDC_BUTTONDISABLE, 190, 20, 50, 15
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PUSHBUTTON "&Enable", IDC_BUTTONENABLE, 190, 95, 50, 15
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PUSHBUTTON "&Disable", IDC_BUTTONDISABLE, 200, 20, 50, 15
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PUSHBUTTON "&Enable", IDC_BUTTONENABLE, 200, 95, 50, 15
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LTEXT "Connected", IDC_STATIC, 10, 10, 100, 10
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LISTBOX IDC_JOYSTICKLIST, 10, 20, 160, 70, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY
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LISTBOX IDC_JOYSTICKLIST, 10, 20, 180, 70, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY
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LTEXT "Disabled", IDC_STATIC, 10, 85, 100, 10
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LISTBOX IDC_DISABLEDLIST, 10, 95, 160, 50, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY
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LISTBOX IDC_DISABLEDLIST, 10, 95, 180, 70, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY
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}
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IDD_TEST DIALOG 0, 0, 250, 200
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IDD_TEST DIALOG 0, 0, 320, 220
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STYLE WS_CAPTION | WS_CHILD | WS_DISABLED
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CAPTION "Test Joystick"
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FONT 8, "Ms Shell Dlg"
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{
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COMBOBOX IDC_TESTSELECTCOMBO, 5, 5, 100, 30, CBS_DROPDOWNLIST | CBS_HASSTRINGS
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GROUPBOX "Buttons", IDC_STATIC, 0, 110, 250, 90
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GROUPBOX "Buttons", IDC_STATIC, 0, 110, 250, 110
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GROUPBOX "", IDC_TESTGROUPXY, 15, 30, 60, 60
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GROUPBOX "", IDC_TESTGROUPRXRY, 92, 30, 60, 60
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GROUPBOX "", IDC_TESTGROUPZRZ, 169, 30, 60, 60
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}
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IDD_FORCEFEEDBACK DIALOG 0, 0, 250, 200
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IDD_FORCEFEEDBACK DIALOG 0, 0, 320, 220
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STYLE WS_CAPTION | WS_CHILD | WS_DISABLED
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CAPTION "Test Force Feedback"
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FONT 8, "Ms Shell Dlg"
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