wined3d: Make the device parameter to surface_blt_fbo() const.
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@ -1171,7 +1171,7 @@ static void wined3d_surface_depth_blt_fbo(const struct wined3d_device *device, s
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/* Blit between surface locations. Onscreen on different swapchains is not supported.
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/* Blit between surface locations. Onscreen on different swapchains is not supported.
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* Depth / stencil is not supported. */
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* Depth / stencil is not supported. */
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static void surface_blt_fbo(struct wined3d_device *device, const WINED3DTEXTUREFILTERTYPE filter,
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static void surface_blt_fbo(const struct wined3d_device *device, const WINED3DTEXTUREFILTERTYPE filter,
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struct wined3d_surface *src_surface, DWORD src_location, const RECT *src_rect_in,
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struct wined3d_surface *src_surface, DWORD src_location, const RECT *src_rect_in,
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struct wined3d_surface *dst_surface, DWORD dst_location, const RECT *dst_rect_in)
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struct wined3d_surface *dst_surface, DWORD dst_location, const RECT *dst_rect_in)
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{
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{
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