From 22afbb8fe78968391f6d1e0890ee3bf3cc1504fc Mon Sep 17 00:00:00 2001 From: Jacek Caban Date: Tue, 17 Nov 2020 18:58:16 +0100 Subject: [PATCH] server: Support writing directly on console handle. Signed-off-by: Jacek Caban Signed-off-by: Alexandre Julliard --- server/console.c | 58 ++++++++++++++++++++++++++++++++++++++---------- 1 file changed, 46 insertions(+), 12 deletions(-) diff --git a/server/console.c b/server/console.c index a290e0647e4..1215fc9603d 100644 --- a/server/console.c +++ b/server/console.c @@ -236,6 +236,7 @@ static const struct object_ops screen_buffer_ops = screen_buffer_destroy /* destroy */ }; +static int screen_buffer_write( struct fd *fd, struct async *async, file_pos_t pos ); static int screen_buffer_ioctl( struct fd *fd, ioctl_code_t code, struct async *async ); static const struct fd_ops screen_buffer_fd_ops = @@ -244,7 +245,7 @@ static const struct fd_ops screen_buffer_fd_ops = default_poll_event, /* poll_event */ console_get_fd_type, /* get_fd_type */ no_fd_read, /* read */ - no_fd_write, /* write */ + screen_buffer_write, /* write */ no_fd_flush, /* flush */ no_fd_get_file_info, /* get_file_info */ no_fd_get_volume_info, /* get_volume_info */ @@ -916,6 +917,31 @@ static int console_input_flush( struct fd *fd, struct async *async ) return queue_host_ioctl( console->server, IOCTL_CONDRV_FLUSH, 0, NULL, NULL ); } +static int screen_buffer_write( struct fd *fd, struct async *async, file_pos_t pos ) +{ + struct screen_buffer *screen_buffer = get_fd_user( fd ); + struct iosb *iosb; + + if (!screen_buffer->input || !screen_buffer->input->server) + { + set_error( STATUS_INVALID_HANDLE ); + return 0; + } + + if (!queue_host_ioctl( screen_buffer->input->server, IOCTL_CONDRV_WRITE_FILE, + screen_buffer->id, async, &screen_buffer->ioctl_q )) + return 0; + + /* we can't use default async handling, because write result is not + * compatible with ioctl result */ + iosb = async_get_iosb( async ); + iosb->status = STATUS_SUCCESS; + iosb->result = iosb->in_size; + async_terminate( async, iosb->result ? STATUS_ALERTED : STATUS_SUCCESS ); + release_object( iosb ); + return 1; +} + static int screen_buffer_ioctl( struct fd *fd, ioctl_code_t code, struct async *async ) { struct screen_buffer *screen_buffer = get_fd_user( fd ); @@ -1336,21 +1362,29 @@ DECL_HANDLER(get_next_console_request) if (ioctl->async) { iosb = async_get_iosb( ioctl->async ); - iosb->status = status; - iosb->out_size = min( iosb->out_size, get_req_data_size() ); - if (iosb->out_size) + if (iosb->status == STATUS_PENDING) { - if ((iosb->out_data = memdup( get_req_data(), iosb->out_size ))) + iosb->status = status; + iosb->out_size = min( iosb->out_size, get_req_data_size() ); + if (iosb->out_size) { - iosb->result = iosb->out_size; - status = STATUS_ALERTED; - } - else if (!status) - { - iosb->status = STATUS_NO_MEMORY; - iosb->out_size = 0; + if ((iosb->out_data = memdup( get_req_data(), iosb->out_size ))) + { + iosb->result = iosb->out_size; + status = STATUS_ALERTED; + } + else if (!status) + { + iosb->status = STATUS_NO_MEMORY; + iosb->out_size = 0; + } } } + else + { + release_object( ioctl->async ); + ioctl->async = NULL; + } } console_host_ioctl_terminate( ioctl, status ); if (iosb) release_object( iosb );