From 227d5a32e3b8d76720e2dea8d30088ef3b4c3a85 Mon Sep 17 00:00:00 2001 From: Zebediah Figura Date: Wed, 6 Nov 2019 10:20:24 -0600 Subject: [PATCH] ddraw: Handle stateblocks in d3d_device7_SetViewport(). Signed-off-by: Zebediah Figura Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/ddraw/device.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index cef865948b6..e2643e6589d 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -5358,7 +5358,9 @@ static HRESULT d3d_device7_SetViewport(IDirect3DDevice7 *iface, D3DVIEWPORT7 *vi vp.min_z = viewport->dvMinZ; vp.max_z = viewport->dvMaxZ; - wined3d_device_set_viewports(device->wined3d_device, 1, &vp); + wined3d_stateblock_set_viewport(device->update_state, &vp); + if (!device->recording) + wined3d_device_set_viewports(device->wined3d_device, 1, &vp); wined3d_mutex_unlock(); return D3D_OK;