diff --git a/dlls/d3dx9_31/Makefile.in b/dlls/d3dx9_31/Makefile.in index e8dbd735344..27bd337df11 100644 --- a/dlls/d3dx9_31/Makefile.in +++ b/dlls/d3dx9_31/Makefile.in @@ -1,7 +1,25 @@ MODULE = d3dx9_31.dll -IMPORTS = d3d9 +IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 +PARENTSRC = ../d3dx9_36 C_SRCS = \ - d3dx9_31_main.c + animation.c \ + core.c \ + d3dx9_31_main.c \ + effect.c \ + font.c \ + line.c \ + math.c \ + mesh.c \ + preshader.c \ + render.c \ + shader.c \ + skin.c \ + sprite.c \ + surface.c \ + texture.c \ + util.c \ + volume.c \ + xfile.c RC_SRCS = version.rc diff --git a/dlls/d3dx9_31/d3dx9_31.spec b/dlls/d3dx9_31/d3dx9_31.spec index 0c5976e62fb..89af7b73cc4 100644 --- a/dlls/d3dx9_31/d3dx9_31.spec +++ b/dlls/d3dx9_31/d3dx9_31.spec @@ -1,329 +1,329 @@ -@ stdcall D3DXAssembleShader(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShader -@ stdcall D3DXAssembleShaderFromFileA(str ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileA -@ stdcall D3DXAssembleShaderFromFileW(wstr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileW -@ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceA -@ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceW -@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe -@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCheckCubeTextureRequirements -@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCheckTextureRequirements +@ stdcall D3DXAssembleShader(ptr long ptr ptr long ptr ptr) +@ stdcall D3DXAssembleShaderFromFileA(str ptr ptr long ptr ptr) +@ stdcall D3DXAssembleShaderFromFileW(wstr ptr ptr long ptr ptr) +@ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr) +@ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr) +@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) +@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr ptr) +@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr ptr) @ stdcall D3DXCheckVersion(long long) -@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCheckVolumeTextureRequirements -@ stdcall D3DXCleanMesh(long ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh -@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx9_36.D3DXColorAdjustContrast -@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx9_36.D3DXColorAdjustSaturation -@ stdcall D3DXCompileShader(ptr long ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShader -@ stdcall D3DXCompileShaderFromFileA(str ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileA -@ stdcall D3DXCompileShaderFromFileW(wstr ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileW -@ stdcall D3DXCompileShaderFromResourceA(ptr str ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceA -@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW -@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox -@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere -@ stdcall D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerVertexSignal -@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal -@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal -@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture -@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap -@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals -@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent -@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame -@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx -@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes -@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip -@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips -@ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController -@ stdcall D3DXCreateBox(ptr float float float ptr ptr) d3dx9_36.D3DXCreateBox -@ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer -@ stdcall D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr) d3dx9_36.D3DXCreateCompressedAnimationSet -@ stdcall D3DXCreateCubeTexture(ptr long long long long long ptr) d3dx9_36.D3DXCreateCubeTexture -@ stdcall D3DXCreateCubeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileA -@ stdcall D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExA -@ stdcall D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExW -@ stdcall D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemory -@ stdcall D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemoryEx -@ stdcall D3DXCreateCubeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileW -@ stdcall D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceA -@ stdcall D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExA -@ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW -@ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW -@ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder -@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffect -@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler -@ stdcall D3DXCreateEffectCompilerFromFileA(str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA -@ stdcall D3DXCreateEffectCompilerFromFileW(wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW -@ stdcall D3DXCreateEffectCompilerFromResourceA(long str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA -@ stdcall D3DXCreateEffectCompilerFromResourceW(long wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW -@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx -@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA -@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA -@ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW -@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW -@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA -@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA -@ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW -@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW -@ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool -@ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) d3dx9_36.D3DXCreateFontA -@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA -@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectW -@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr) d3dx9_36.D3DXCreateFontW -@ stdcall D3DXCreateFragmentLinker(ptr long ptr) d3dx9_36.D3DXCreateFragmentLinker -@ stdcall D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateKeyframedAnimationSet -@ stdcall D3DXCreateLine(ptr ptr) d3dx9_36.D3DXCreateLine -@ stdcall D3DXCreateMatrixStack(long ptr) d3dx9_36.D3DXCreateMatrixStack -@ stdcall D3DXCreateMesh(long long long ptr ptr ptr) d3dx9_36.D3DXCreateMesh -@ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) d3dx9_36.D3DXCreateMeshFVF -@ stdcall D3DXCreateNPatchMesh(ptr ptr) d3dx9_36.D3DXCreateNPatchMesh -@ stdcall D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreatePMeshFromStream -@ stdcall D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) d3dx9_36.D3DXCreatePatchMesh -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) d3dx9_36.D3DXCreatePolygon -@ stdcall D3DXCreatePRTBuffer(long long long ptr) d3dx9_36.D3DXCreatePRTBuffer -@ stdcall D3DXCreatePRTBufferTex(long long long long ptr) d3dx9_36.D3DXCreatePRTBufferTex -@ stdcall D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) d3dx9_36.D3DXCreatePRTCompBuffer -@ stdcall D3DXCreatePRTEngine(ptr ptr long ptr ptr) d3dx9_36.D3DXCreatePRTEngine -@ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToEnvMap -@ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToSurface -@ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreateSPMesh -@ stdcall D3DXCreateSkinInfo(long ptr long ptr) d3dx9_36.D3DXCreateSkinInfo -@ stdcall D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) d3dx9_36.D3DXCreateSkinInfoFromBlendedMesh -@ stdcall D3DXCreateSkinInfoFVF(long long long ptr) d3dx9_36.D3DXCreateSkinInfoFVF -@ stdcall D3DXCreateSphere(ptr float long long ptr ptr) d3dx9_36.D3DXCreateSphere -@ stdcall D3DXCreateSprite(ptr ptr) d3dx9_36.D3DXCreateSprite -@ stdcall D3DXCreateTeapot(ptr ptr ptr) d3dx9_36.D3DXCreateTeapot -@ stdcall D3DXCreateTextA(ptr long str float float ptr ptr ptr) d3dx9_36.D3DXCreateTextA -@ stdcall D3DXCreateTextW(ptr long wstr float float ptr ptr ptr) d3dx9_36.D3DXCreateTextW -@ stdcall D3DXCreateTexture(ptr long long long long long long ptr) d3dx9_36.D3DXCreateTexture -@ stdcall D3DXCreateTextureFromFileA(ptr str ptr) d3dx9_36.D3DXCreateTextureFromFileA -@ stdcall D3DXCreateTextureFromFileExA(ptr str long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExA -@ stdcall D3DXCreateTextureFromFileExW(ptr wstr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExW -@ stdcall D3DXCreateTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateTextureFromFileInMemory -@ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileInMemoryEx -@ stdcall D3DXCreateTextureFromFileW(ptr wstr ptr) d3dx9_36.D3DXCreateTextureFromFileW -@ stdcall D3DXCreateTextureFromResourceA(ptr ptr str ptr) d3dx9_36.D3DXCreateTextureFromResourceA -@ stdcall D3DXCreateTextureFromResourceExA(ptr ptr str long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExA -@ stdcall D3DXCreateTextureFromResourceExW(ptr ptr wstr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExW -@ stdcall D3DXCreateTextureFromResourceW(ptr ptr wstr ptr) d3dx9_36.D3DXCreateTextureFromResourceW -@ stdcall D3DXCreateTextureGutterHelper(long long ptr long ptr) d3dx9_36.D3DXCreateTextureGutterHelper -@ stdcall D3DXCreateTextureShader(ptr ptr) d3dx9_36.D3DXCreateTextureShader -@ stdcall D3DXCreateTorus(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateTorus -@ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr) d3dx9_36.D3DXCreateVolumeTexture -@ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileA -@ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExA -@ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExW -@ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemory -@ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemoryEx -@ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileW -@ stdcall D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceA -@ stdcall D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExA -@ stdcall D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExW -@ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW -@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute -@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF -@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect -@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader -@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate -@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture -@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX -@ stdcall D3DXFillTexture(ptr ptr ptr) d3dx9_36.D3DXFillTexture -@ stdcall D3DXFillTextureTX(ptr ptr) d3dx9_36.D3DXFillTextureTX -@ stdcall D3DXFillVolumeTexture(ptr ptr ptr) d3dx9_36.D3DXFillVolumeTexture -@ stdcall D3DXFillVolumeTextureTX(ptr ptr) d3dx9_36.D3DXFillVolumeTextureTX -@ stdcall D3DXFilterTexture(ptr ptr long long) d3dx9_36.D3DXFilterTexture -@ stdcall D3DXFindShaderComment(ptr long ptr ptr) d3dx9_36.D3DXFindShaderComment -@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx9_36.D3DXFloat16To32Array -@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx9_36.D3DXFloat32To16Array -@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild -@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere -@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy -@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind -@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices -@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices -@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm -@ stdcall D3DXFVFFromDeclarator(ptr ptr) d3dx9_36.D3DXFVFFromDeclarator -@ stdcall D3DXGatherFragments(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragments -@ stdcall D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileA -@ stdcall D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileW -@ stdcall D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceA -@ stdcall D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceW -@ stdcall D3DXGenerateOutputDecl(ptr ptr) d3dx9_36.D3DXGenerateOutputDecl -@ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXGeneratePMesh -@ stdcall D3DXGetDeclLength(ptr) d3dx9_36.D3DXGetDeclLength -@ stdcall D3DXGetDeclVertexSize(ptr long) d3dx9_36.D3DXGetDeclVertexSize -@ stdcall D3DXGetDriverLevel(ptr) d3dx9_36.D3DXGetDriverLevel -@ stdcall D3DXGetFVFVertexSize(long) d3dx9_36.D3DXGetFVFVertexSize -@ stdcall D3DXGetImageInfoFromFileA(str ptr) d3dx9_36.D3DXGetImageInfoFromFileA -@ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx9_36.D3DXGetImageInfoFromFileInMemory -@ stdcall D3DXGetImageInfoFromFileW(wstr ptr) d3dx9_36.D3DXGetImageInfoFromFileW -@ stdcall D3DXGetImageInfoFromResourceA(long str ptr) d3dx9_36.D3DXGetImageInfoFromResourceA -@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr) d3dx9_36.D3DXGetImageInfoFromResourceW -@ stdcall D3DXGetPixelShaderProfile(ptr) d3dx9_36.D3DXGetPixelShaderProfile -@ stdcall D3DXGetShaderConstantTable(ptr ptr) d3dx9_36.D3DXGetShaderConstantTable -@ stdcall D3DXGetShaderInputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderInputSemantics -@ stdcall D3DXGetShaderOutputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderOutputSemantics -@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers -@ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize -@ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion -@ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile -@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect -@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset -@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectTri -@ stdcall D3DXLoadMeshFromXA(str long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXA -@ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXInMemory -@ stdcall D3DXLoadMeshFromXResource(long str str long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXResource -@ stdcall D3DXLoadMeshFromXW(wstr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXW -@ stdcall D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXof -@ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXA -@ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXInMemory -@ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXW -@ stdcall D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) d3dx9_36.D3DXLoadPatchMeshFromXof -@ stdcall D3DXLoadPRTBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileA -@ stdcall D3DXLoadPRTBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileW -@ stdcall D3DXLoadPRTCompBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileA -@ stdcall D3DXLoadPRTCompBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileW -@ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadSkinMeshFromXof -@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileA -@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileInMemory -@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileW -@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory -@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA -@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW -@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromSurface -@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA -@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory -@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW -@ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromMemory -@ stdcall D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceA -@ stdcall D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceW -@ stdcall D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromVolume -@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx9_36.D3DXMatrixAffineTransformation -@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx9_36.D3DXMatrixAffineTransformation2D -@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixDecompose -@ stdcall D3DXMatrixDeterminant(ptr) d3dx9_36.D3DXMatrixDeterminant -@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx9_36.D3DXMatrixInverse -@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtLH -@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtRH -@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiply -@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiplyTranspose -@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx9_36.D3DXMatrixOrthoLH -@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx9_36.D3DXMatrixOrthoOffCenterLH -@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx9_36.D3DXMatrixOrthoOffCenterRH -@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx9_36.D3DXMatrixOrthoRH -@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveFovLH -@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveFovRH -@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveLH -@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx9_36.D3DXMatrixPerspectiveOffCenterLH -@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx9_36.D3DXMatrixPerspectiveOffCenterRH -@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveRH -@ stdcall D3DXMatrixReflect(ptr ptr) d3dx9_36.D3DXMatrixReflect -@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx9_36.D3DXMatrixRotationAxis -@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx9_36.D3DXMatrixRotationQuaternion -@ stdcall D3DXMatrixRotationX(ptr float) d3dx9_36.D3DXMatrixRotationX -@ stdcall D3DXMatrixRotationY(ptr float) d3dx9_36.D3DXMatrixRotationY -@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx9_36.D3DXMatrixRotationYawPitchRoll -@ stdcall D3DXMatrixRotationZ(ptr float) d3dx9_36.D3DXMatrixRotationZ -@ stdcall D3DXMatrixScaling(ptr float float float) d3dx9_36.D3DXMatrixScaling -@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx9_36.D3DXMatrixShadow -@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXMatrixTransformation -@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx9_36.D3DXMatrixTransformation2D -@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx9_36.D3DXMatrixTranslation -@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx9_36.D3DXMatrixTranspose -@ stdcall D3DXOptimizeFaces(ptr long long long ptr) d3dx9_36.D3DXOptimizeFaces -@ stdcall D3DXOptimizeVertices(ptr long long long ptr) d3dx9_36.D3DXOptimizeVertices -@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx9_36.D3DXPlaneFromPointNormal -@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneFromPoints -@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneIntersectLine -@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx9_36.D3DXPlaneNormalize -@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx9_36.D3DXPlaneTransform -@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXPlaneTransformArray -@ stdcall D3DXPreprocessShader(ptr long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShader -@ stdcall D3DXPreprocessShaderFromFileA(str ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileA -@ stdcall D3DXPreprocessShaderFromFileW(wstr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileW -@ stdcall D3DXPreprocessShaderFromResourceA(long str ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceA -@ stdcall D3DXPreprocessShaderFromResourceW(long wstr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceW -@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXQuaternionBaryCentric -@ stdcall D3DXQuaternionExp(ptr ptr) d3dx9_36.D3DXQuaternionExp -@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx9_36.D3DXQuaternionInverse -@ stdcall D3DXQuaternionLn(ptr ptr) d3dx9_36.D3DXQuaternionLn -@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx9_36.D3DXQuaternionMultiply -@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx9_36.D3DXQuaternionNormalize -@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx9_36.D3DXQuaternionRotationAxis -@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx9_36.D3DXQuaternionRotationMatrix -@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx9_36.D3DXQuaternionRotationYawPitchRoll -@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx9_36.D3DXQuaternionSlerp -@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXQuaternionSquad -@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXQuaternionSquadSetup -@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx9_36.D3DXQuaternionToAxisAngle -@ stdcall D3DXRectPatchSize(ptr ptr ptr) d3dx9_36.D3DXRectPatchSize -@ stdcall D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileA -@ stdcall D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileW -@ stdcall D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXA -@ stdcall D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXW -@ stdcall D3DXSavePRTBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileA -@ stdcall D3DXSavePRTBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileW -@ stdcall D3DXSavePRTCompBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileA -@ stdcall D3DXSavePRTCompBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileW -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileA -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileInMemory -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileW -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileA -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileInMemory -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileW -@ stdcall D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileA -@ stdcall D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileInMemory -@ stdcall D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileW -@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx9_36.D3DXSHAdd -@ stdcall D3DXSHDot(long ptr ptr) d3dx9_36.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx9_36.D3DXSHEvalConeLight -@ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx9_36.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx9_36.D3DXSHEvalDirectionalLight -@ stdcall D3DXSHEvalHemisphereLight(long ptr int128 int128 ptr ptr ptr) d3dx9_36.D3DXSHEvalHemisphereLight -@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) d3dx9_36.D3DXSHEvalSphericalLight -@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) d3dx9_36.D3DXSHProjectCubeMap -@ stdcall D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSHPRTCompSplitMeshSC -@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster -@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx9_36.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale -@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh -@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe -@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh -@ stdcall D3DXTessellateNPatches(ptr ptr float long ptr ptr) d3dx9_36.D3DXTessellateNPatches -@ stdcall D3DXTessellateRectPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateRectPatch -@ stdcall D3DXTessellateTriPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateTriPatch -@ stdcall D3DXTriPatchSize(ptr ptr ptr) d3dx9_36.D3DXTriPatchSize -@ stdcall D3DXUVAtlasCreate(ptr long long long long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasCreate -@ stdcall D3DXUVAtlasPack(ptr long long long long ptr ptr long ptr long ptr) d3dx9_36.D3DXUVAtlasPack -@ stdcall D3DXUVAtlasPartition(ptr long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasPartition -@ stdcall D3DXValidMesh(ptr ptr ptr) d3dx9_36.D3DXValidMesh -@ stdcall D3DXValidPatchMesh(ptr ptr ptr ptr) d3dx9_36.D3DXValidPatchMesh -@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec2BaryCentric -@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec2CatmullRom -@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec2Hermite -@ stdcall D3DXVec2Normalize(ptr ptr) d3dx9_36.D3DXVec2Normalize -@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx9_36.D3DXVec2Transform -@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformArray -@ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec2TransformCoord -@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformCoordArray -@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec2TransformNormal -@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformNormalArray -@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec3BaryCentric -@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec3CatmullRom -@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec3Hermite -@ stdcall D3DXVec3Normalize(ptr ptr) d3dx9_36.D3DXVec3Normalize -@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Project -@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3ProjectArray -@ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx9_36.D3DXVec3Transform -@ stdcall D3DXVec3TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformArray -@ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec3TransformCoord -@ stdcall D3DXVec3TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformCoordArray -@ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec3TransformNormal -@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformNormalArray -@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Unproject -@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3UnprojectArray -@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec4BaryCentric -@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec4CatmullRom -@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx9_36.D3DXVec4Cross -@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec4Hermite -@ stdcall D3DXVec4Normalize(ptr ptr) d3dx9_36.D3DXVec4Normalize -@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx9_36.D3DXVec4Transform -@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec4TransformArray -@ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXWeldVertices +@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr ptr) +@ stdcall D3DXCleanMesh(long ptr ptr ptr ptr ptr) +@ stdcall D3DXColorAdjustContrast(ptr ptr float) +@ stdcall D3DXColorAdjustSaturation(ptr ptr float) +@ stdcall D3DXCompileShader(ptr long ptr ptr str str long ptr ptr ptr) +@ stdcall D3DXCompileShaderFromFileA(str ptr ptr str str long ptr ptr ptr) +@ stdcall D3DXCompileShaderFromFileW(wstr ptr ptr str str long ptr ptr ptr) +@ stdcall D3DXCompileShaderFromResourceA(ptr str ptr ptr str str long ptr ptr ptr) +@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr) +@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) +@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) +@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) +@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) +@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) +@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) +@ stub D3DXComputeNormalMap(ptr ptr ptr long long float) +@ stdcall D3DXComputeNormals(ptr ptr) +@ stub D3DXComputeTangent(ptr long long long long ptr) +@ stub D3DXComputeTangentFrame(ptr long) +@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) +@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) +@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) +@ stdcall D3DXCreateAnimationController(long long long long ptr) +@ stdcall D3DXCreateBox(ptr float float float ptr ptr) +@ stdcall D3DXCreateBuffer(long ptr) +@ stub D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr) +@ stdcall D3DXCreateCubeTexture(ptr long long long long long ptr) +@ stdcall D3DXCreateCubeTextureFromFileA(ptr ptr ptr) +@ stdcall D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr) +@ stdcall D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateCubeTextureFromFileW(ptr ptr ptr) +@ stub D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) +@ stub D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr) +@ stub D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) +@ stub D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) +@ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) +@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) +@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) +@ stdcall D3DXCreateEffectCompilerFromFileA(str ptr ptr long ptr ptr) +@ stdcall D3DXCreateEffectCompilerFromFileW(wstr ptr ptr long ptr ptr) +@ stdcall D3DXCreateEffectCompilerFromResourceA(long str ptr ptr long ptr ptr) +@ stdcall D3DXCreateEffectCompilerFromResourceW(long wstr ptr ptr long ptr ptr) +@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) +@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) +@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) +@ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) +@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) +@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) +@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) +@ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) +@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) +@ stdcall D3DXCreateEffectPool(ptr) +@ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) +@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) +@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) +@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr) +@ stdcall D3DXCreateFragmentLinker(ptr long ptr) +@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr) +@ stdcall D3DXCreateLine(ptr ptr) +@ stdcall D3DXCreateMatrixStack(long ptr) +@ stdcall D3DXCreateMesh(long long long ptr ptr ptr) +@ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) +@ stub D3DXCreateNPatchMesh(ptr ptr) +@ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) +@ stub D3DXCreatePRTBuffer(long long long ptr) +@ stub D3DXCreatePRTBufferTex(long long long long ptr) +@ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) +@ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) +@ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) +@ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) +@ stdcall D3DXCreateSkinInfo(long ptr long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) +@ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stdcall D3DXCreateSphere(ptr float long long ptr ptr) +@ stdcall D3DXCreateSprite(ptr ptr) +@ stdcall D3DXCreateTeapot(ptr ptr ptr) +@ stdcall D3DXCreateTextA(ptr long str float float ptr ptr ptr) +@ stdcall D3DXCreateTextW(ptr long wstr float float ptr ptr ptr) +@ stdcall D3DXCreateTexture(ptr long long long long long long ptr) +@ stdcall D3DXCreateTextureFromFileA(ptr str ptr) +@ stdcall D3DXCreateTextureFromFileExA(ptr str long long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateTextureFromFileExW(ptr wstr long long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateTextureFromFileInMemory(ptr ptr long ptr) +@ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateTextureFromFileW(ptr wstr ptr) +@ stdcall D3DXCreateTextureFromResourceA(ptr ptr str ptr) +@ stdcall D3DXCreateTextureFromResourceExA(ptr ptr str long long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateTextureFromResourceExW(ptr ptr wstr long long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateTextureFromResourceW(ptr ptr wstr ptr) +@ stub D3DXCreateTextureGutterHelper(long long ptr long ptr) +@ stub D3DXCreateTextureShader(ptr ptr) +@ stdcall D3DXCreateTorus(ptr long long long long ptr ptr) +@ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr) +@ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr) +@ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr) +@ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr) +@ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr) +@ stub D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr) +@ stub D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr) +@ stub D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr) +@ stub D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) +@ stdcall D3DXDebugMute(long) +@ stdcall D3DXDeclaratorFromFVF(long ptr) +@ stdcall D3DXDisassembleEffect(ptr long ptr) +@ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFileCreate(ptr) +@ stdcall D3DXFillCubeTexture(ptr ptr ptr) +@ stub D3DXFillCubeTextureTX(ptr ptr) +@ stdcall D3DXFillTexture(ptr ptr ptr) +@ stub D3DXFillTextureTX(ptr ptr) +@ stdcall D3DXFillVolumeTexture(ptr ptr ptr) +@ stub D3DXFillVolumeTextureTX(ptr ptr) +@ stdcall D3DXFilterTexture(ptr ptr long long) +@ stdcall D3DXFindShaderComment(ptr long ptr ptr) +@ stdcall D3DXFloat16To32Array(ptr ptr long) +@ stdcall D3DXFloat32To16Array(ptr ptr long) +@ stub D3DXFrameAppendChild(ptr ptr) +@ stub D3DXFrameCalculateBoundingSphere(ptr ptr ptr) +@ stdcall D3DXFrameDestroy(ptr ptr) +@ stub D3DXFrameFind(ptr str) +@ stub D3DXFrameNumNamedMatrices(ptr) +@ stub D3DXFrameRegisterNamedMatrices(ptr ptr) +@ stdcall D3DXFresnelTerm(float float) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) +@ stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) +@ stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) +@ stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) +@ stub D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr) +@ stub D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr) +@ stub D3DXGenerateOutputDecl(ptr ptr) +@ stub D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) +@ stdcall D3DXGetDeclLength(ptr) +@ stdcall D3DXGetDeclVertexSize(ptr long) +@ stdcall D3DXGetDriverLevel(ptr) +@ stdcall D3DXGetFVFVertexSize(long) +@ stdcall D3DXGetImageInfoFromFileA(str ptr) +@ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) +@ stdcall D3DXGetImageInfoFromFileW(wstr ptr) +@ stdcall D3DXGetImageInfoFromResourceA(long str ptr) +@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr) +@ stdcall D3DXGetPixelShaderProfile(ptr) +@ stdcall D3DXGetShaderConstantTable(ptr ptr) +@ stub D3DXGetShaderInputSemantics(ptr ptr ptr) +@ stub D3DXGetShaderOutputSemantics(ptr ptr ptr) +@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) +@ stdcall D3DXGetShaderSize(ptr) +@ stdcall D3DXGetShaderVersion(ptr) +@ stdcall D3DXGetVertexShaderProfile(ptr) +@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) +@ stub D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXLoadMeshFromXA(str long ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXLoadMeshFromXResource(long str str long ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXLoadMeshFromXW(wstr long ptr ptr ptr ptr ptr ptr) +@ stub D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) +@ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) +@ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) +@ stub D3DXLoadPRTBufferFromFileA(ptr ptr) +@ stub D3DXLoadPRTBufferFromFileW(ptr ptr) +@ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) +@ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) +@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) +@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr) +@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) +@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr) +@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr) +@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long) +@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) +@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) +@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) +@ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) +@ stub D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) +@ stub D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) +@ stdcall D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long) +@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) +@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) +@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) +@ stdcall D3DXMatrixDeterminant(ptr) +@ stdcall D3DXMatrixInverse(ptr ptr ptr) +@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) +@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) +@ stdcall D3DXMatrixMultiply(ptr ptr ptr) +@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) +@ stdcall D3DXMatrixOrthoLH(ptr float float float float) +@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) +@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) +@ stdcall D3DXMatrixOrthoRH(ptr float float float float) +@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) +@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) +@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) +@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) +@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) +@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) +@ stdcall D3DXMatrixReflect(ptr ptr) +@ stdcall D3DXMatrixRotationAxis(ptr ptr float) +@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) +@ stdcall D3DXMatrixRotationX(ptr float) +@ stdcall D3DXMatrixRotationY(ptr float) +@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) +@ stdcall D3DXMatrixRotationZ(ptr float) +@ stdcall D3DXMatrixScaling(ptr float float float) +@ stdcall D3DXMatrixShadow(ptr ptr ptr) +@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) +@ stdcall D3DXMatrixTranslation(ptr float float float) +@ stdcall D3DXMatrixTranspose(ptr ptr) +@ stdcall D3DXOptimizeFaces(ptr long long long ptr) +@ stub D3DXOptimizeVertices(ptr long long long ptr) +@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) +@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) +@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) +@ stdcall D3DXPlaneNormalize(ptr ptr) +@ stdcall D3DXPlaneTransform(ptr ptr ptr) +@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) +@ stdcall D3DXPreprocessShader(ptr long ptr ptr ptr ptr) +@ stdcall D3DXPreprocessShaderFromFileA(str ptr ptr ptr ptr) +@ stdcall D3DXPreprocessShaderFromFileW(wstr ptr ptr ptr ptr) +@ stdcall D3DXPreprocessShaderFromResourceA(long str ptr ptr ptr ptr) +@ stdcall D3DXPreprocessShaderFromResourceW(long wstr ptr ptr ptr ptr) +@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) +@ stdcall D3DXQuaternionExp(ptr ptr) +@ stdcall D3DXQuaternionInverse(ptr ptr) +@ stdcall D3DXQuaternionLn(ptr ptr) +@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) +@ stdcall D3DXQuaternionNormalize(ptr ptr) +@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) +@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) +@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) +@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) +@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) +@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) +@ stub D3DXRectPatchSize(ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSHAdd(ptr long ptr ptr) +@ stdcall D3DXSHDot(long ptr ptr) +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) +@ stdcall D3DXSHEvalDirection(ptr long ptr) +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) +@ stdcall D3DXSHEvalHemisphereLight(long ptr int128 int128 ptr ptr ptr) +@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) +@ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stdcall D3DXSHRotate(ptr long ptr ptr) +@ stdcall D3DXSHRotateZ(ptr long float ptr) +@ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) +@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) +@ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) +@ stdcall D3DXTessellateNPatches(ptr ptr float long ptr ptr) +@ stub D3DXTessellateRectPatch(ptr ptr ptr ptr ptr) +@ stub D3DXTessellateTriPatch(ptr ptr ptr ptr ptr) +@ stub D3DXTriPatchSize(ptr ptr ptr) +@ stub D3DXUVAtlasCreate(ptr long long long long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr) +@ stub D3DXUVAtlasPack(ptr long long long long ptr ptr long ptr long ptr) +@ stub D3DXUVAtlasPartition(ptr long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXValidMesh(ptr ptr ptr) +@ stub D3DXValidPatchMesh(ptr ptr ptr ptr) +@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) +@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) +@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) +@ stdcall D3DXVec2Normalize(ptr ptr) +@ stdcall D3DXVec2Transform(ptr ptr ptr) +@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) +@ stdcall D3DXVec2TransformCoord(ptr ptr ptr) +@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) +@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) +@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) +@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) +@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) +@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) +@ stdcall D3DXVec3Normalize(ptr ptr) +@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) +@ stdcall D3DXVec3Transform(ptr ptr ptr) +@ stdcall D3DXVec3TransformArray(ptr long ptr long ptr long) +@ stdcall D3DXVec3TransformCoord(ptr ptr ptr) +@ stdcall D3DXVec3TransformCoordArray(ptr long ptr long ptr long) +@ stdcall D3DXVec3TransformNormal(ptr ptr ptr) +@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) +@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) +@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) +@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) +@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) +@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) +@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) +@ stdcall D3DXVec4Normalize(ptr ptr) +@ stdcall D3DXVec4Transform(ptr ptr ptr) +@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) +@ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr) diff --git a/dlls/d3dx9_31/d3dx9_31_main.c b/dlls/d3dx9_31/d3dx9_31_main.c index f27627e4f91..47dc3044c9e 100644 --- a/dlls/d3dx9_31/d3dx9_31_main.c +++ b/dlls/d3dx9_31/d3dx9_31_main.c @@ -21,7 +21,7 @@ #include "config.h" #include "wine/port.h" - +#include "initguid.h" #include #include "windef.h" diff --git a/tools/make_specfiles b/tools/make_specfiles index 20315c55f07..64f1c909118 100755 --- a/tools/make_specfiles +++ b/tools/make_specfiles @@ -83,7 +83,6 @@ my @dll_groups = "d3dx9_37", "d3dx9_35", "d3dx9_34", - "d3dx9_31", "d3dx9_30", "d3dx9_29", "d3dx9_28",