winex11: Add a few 'fall through' comments.
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@ -146,6 +146,7 @@ int X11DRV_PALETTE_Init(void)
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{
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case DirectColor:
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X11DRV_PALETTE_PaletteFlags |= X11DRV_PALETTE_VIRTUAL;
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/* fall through */
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case GrayScale:
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case PseudoColor:
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if (private_color_map)
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@ -175,6 +176,7 @@ int X11DRV_PALETTE_Init(void)
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case TrueColor:
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X11DRV_PALETTE_PaletteFlags |= X11DRV_PALETTE_VIRTUAL;
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/* fall through */
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case StaticColor:
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X11DRV_PALETTE_PaletteFlags |= X11DRV_PALETTE_FIXED;
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X11DRV_PALETTE_ComputeColorShifts(&X11DRV_PALETTE_default_shifts, default_visual.red_mask, default_visual.green_mask, default_visual.blue_mask);
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@ -1112,6 +1112,7 @@ static void UploadGlyph(struct xrender_physdev *physDev, int glyph)
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default:
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ERR("aa = %d - not implemented\n", format);
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/* fall through */
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case AA_None:
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wxr_format = WXR_FORMAT_MONO;
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break;
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