d3d9/tests: Fix a typo.
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@ -1207,7 +1207,7 @@ static void test_cube_wrap(IDirect3DDevice9 *device)
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DWORD *ptr = (DWORD *)(((BYTE *)locked_rect.pBits) + (y * locked_rect.Pitch));
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for (x = 0; x < 64; ++x)
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{
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*ptr++ = 0xff0000dd;
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*ptr++ = 0xff0000ff;
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}
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for (x = 64; x < 128; ++x)
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{
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@ -1289,7 +1289,7 @@ static void test_cube_wrap(IDirect3DDevice9 *device)
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ok(SUCCEEDED(hr), "EndScene failed (0x%08x)\n", hr);
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color = getPixelColor(device, 320, 240);
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ok(color_match(color, D3DCOLOR_ARGB(0x00, 0x00, 0x00, 0xff), 11),
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ok(color_match(color, D3DCOLOR_ARGB(0x00, 0x00, 0x00, 0xff), 1),
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"Got color 0x%08x for addressing mode %s, expected 0x000000ff.\n",
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color, address_modes[x].name);
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