include: Correct DDSCAPS2 and DDSURFACEDESC2 structures and their uses.

This commit is contained in:
Amine Khaldi 2015-02-28 09:22:59 +01:00 committed by Alexandre Julliard
parent 38bba54f32
commit 21bfc8c440
9 changed files with 49 additions and 43 deletions

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@ -1438,7 +1438,7 @@ static HRESULT WINAPI ddraw7_GetCaps(IDirectDraw7 *iface, DDCAPS *DriverCaps, DD
DDCAPS caps; DDCAPS caps;
WINED3DCAPS winecaps; WINED3DCAPS winecaps;
HRESULT hr; HRESULT hr;
DDSCAPS2 ddscaps = {0, 0, 0, 0}; DDSCAPS2 ddscaps = {0, 0, 0, {0}};
TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, DriverCaps, HELCaps); TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, DriverCaps, HELCaps);
@ -3010,7 +3010,7 @@ static BOOL ddraw_match_surface_desc(const DDSURFACEDESC2 *requested, const DDSU
static const struct compare_info compare[] = static const struct compare_info compare[] =
{ {
CMP(ALPHABITDEPTH, dwAlphaBitDepth), CMP(ALPHABITDEPTH, dwAlphaBitDepth),
CMP(BACKBUFFERCOUNT, dwBackBufferCount), CMP(BACKBUFFERCOUNT, u5.dwBackBufferCount),
CMP(CAPS, ddsCaps), CMP(CAPS, ddsCaps),
CMP(CKDESTBLT, ddckCKDestBlt), CMP(CKDESTBLT, ddckCKDestBlt),
CMP(CKDESTOVERLAY, u3 /* ddckCKDestOverlay */), CMP(CKDESTOVERLAY, u3 /* ddckCKDestOverlay */),

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@ -6747,7 +6747,7 @@ enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device
{ {
IDirectDrawSurface7 *depthStencil = NULL; IDirectDrawSurface7 *depthStencil = NULL;
IDirectDrawSurface7 *render_target; IDirectDrawSurface7 *render_target;
static DDSCAPS2 depthcaps = { DDSCAPS_ZBUFFER, 0, 0, 0 }; static DDSCAPS2 depthcaps = { DDSCAPS_ZBUFFER, 0, 0, {0} };
struct ddraw_surface *dsi; struct ddraw_surface *dsi;
if (device->rt_iface && SUCCEEDED(IUnknown_QueryInterface(device->rt_iface, if (device->rt_iface && SUCCEEDED(IUnknown_QueryInterface(device->rt_iface,

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@ -745,14 +745,14 @@ static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *ifa
our_caps.dwCaps = Caps->dwCaps; our_caps.dwCaps = Caps->dwCaps;
our_caps.dwCaps2 = 0; our_caps.dwCaps2 = 0;
our_caps.dwCaps3 = 0; our_caps.dwCaps3 = 0;
our_caps.dwCaps4 = 0; our_caps.u1.dwCaps4 = 0;
} }
else else
{ {
our_caps = *Caps; our_caps = *Caps;
} }
TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */ TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.u1.dwCaps4); /* FIXME: Better debugging */
for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
{ {
@ -763,7 +763,7 @@ static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *ifa
surf->surface_desc.ddsCaps.dwCaps, surf->surface_desc.ddsCaps.dwCaps,
surf->surface_desc.ddsCaps.dwCaps2, surf->surface_desc.ddsCaps.dwCaps2,
surf->surface_desc.ddsCaps.dwCaps3, surf->surface_desc.ddsCaps.dwCaps3,
surf->surface_desc.ddsCaps.dwCaps4); surf->surface_desc.ddsCaps.u1.dwCaps4);
if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
@ -793,7 +793,7 @@ static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *ifa
surf->surface_desc.ddsCaps.dwCaps, surf->surface_desc.ddsCaps.dwCaps,
surf->surface_desc.ddsCaps.dwCaps2, surf->surface_desc.ddsCaps.dwCaps2,
surf->surface_desc.ddsCaps.dwCaps3, surf->surface_desc.ddsCaps.dwCaps3,
surf->surface_desc.ddsCaps.dwCaps4); surf->surface_desc.ddsCaps.u1.dwCaps4);
if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
@ -853,7 +853,7 @@ static HRESULT WINAPI ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3 *ifa
caps2.dwCaps = caps->dwCaps; caps2.dwCaps = caps->dwCaps;
caps2.dwCaps2 = 0; caps2.dwCaps2 = 0;
caps2.dwCaps3 = 0; caps2.dwCaps3 = 0;
caps2.dwCaps4 = 0; caps2.u1.dwCaps4 = 0;
hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface, hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
&caps2, &attachment7); &caps2, &attachment7);
@ -884,7 +884,7 @@ static HRESULT WINAPI ddraw_surface2_GetAttachedSurface(IDirectDrawSurface2 *ifa
caps2.dwCaps = caps->dwCaps; caps2.dwCaps = caps->dwCaps;
caps2.dwCaps2 = 0; caps2.dwCaps2 = 0;
caps2.dwCaps3 = 0; caps2.dwCaps3 = 0;
caps2.dwCaps4 = 0; caps2.u1.dwCaps4 = 0;
hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface, hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
&caps2, &attachment7); &caps2, &attachment7);
@ -915,7 +915,7 @@ static HRESULT WINAPI ddraw_surface1_GetAttachedSurface(IDirectDrawSurface *ifac
caps2.dwCaps = caps->dwCaps; caps2.dwCaps = caps->dwCaps;
caps2.dwCaps2 = 0; caps2.dwCaps2 = 0;
caps2.dwCaps3 = 0; caps2.dwCaps3 = 0;
caps2.dwCaps4 = 0; caps2.u1.dwCaps4 = 0;
hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface, hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
&caps2, &attachment7); &caps2, &attachment7);
@ -1214,7 +1214,7 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src); struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src);
struct wined3d_rendertarget_view *tmp_rtv, *src_rtv, *rtv; struct wined3d_rendertarget_view *tmp_rtv, *src_rtv, *rtv;
struct ddraw_texture *ddraw_texture, *prev_ddraw_texture; struct ddraw_texture *ddraw_texture, *prev_ddraw_texture;
DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}};
struct wined3d_texture *texture; struct wined3d_texture *texture;
IDirectDrawSurface7 *current; IDirectDrawSurface7 *current;
struct wined3d_surface *tmp; struct wined3d_surface *tmp;
@ -4985,7 +4985,7 @@ static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface,
static struct ddraw_surface *get_sub_mimaplevel(struct ddraw_surface *surface) static struct ddraw_surface *get_sub_mimaplevel(struct ddraw_surface *surface)
{ {
/* Now go down the mipmap chain to the next surface */ /* Now go down the mipmap chain to the next surface */
static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, 0 }; static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, {0} };
IDirectDrawSurface7 *next_level; IDirectDrawSurface7 *next_level;
HRESULT hr; HRESULT hr;
@ -5652,7 +5652,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
return DDERR_INVALIDCAPS; return DDERR_INVALIDCAPS;
} }
if (!(desc->dwFlags & DDSD_BACKBUFFERCOUNT) || !desc->dwBackBufferCount) if (!(desc->dwFlags & DDSD_BACKBUFFERCOUNT) || !desc->u5.dwBackBufferCount)
{ {
WARN("Tried to create a flippable primary surface without any back buffers.\n"); WARN("Tried to create a flippable primary surface without any back buffers.\n");
HeapFree(GetProcessHeap(), 0, texture); HeapFree(GetProcessHeap(), 0, texture);
@ -6079,7 +6079,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
if (desc->dwFlags & DDSD_BACKBUFFERCOUNT) if (desc->dwFlags & DDSD_BACKBUFFERCOUNT)
{ {
unsigned int count = desc->dwBackBufferCount; unsigned int count = desc->u5.dwBackBufferCount;
struct ddraw_surface *last = root; struct ddraw_surface *last = root;
attach = &last->complex_array[0]; attach = &last->complex_array[0];
@ -6101,7 +6101,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
| DDSCAPS_BACKBUFFER); | DDSCAPS_BACKBUFFER);
if (!i) if (!i)
desc->ddsCaps.dwCaps |= DDSCAPS_BACKBUFFER; desc->ddsCaps.dwCaps |= DDSCAPS_BACKBUFFER;
desc->dwBackBufferCount = 0; desc->u5.dwBackBufferCount = 0;
if (FAILED(hr = wined3d_texture_create(ddraw->wined3d_device, &wined3d_desc, 1, if (FAILED(hr = wined3d_texture_create(ddraw->wined3d_device, &wined3d_desc, 1,
WINED3D_SURFACE_PIN_SYSMEM, NULL, texture, &ddraw_texture_wined3d_parent_ops, &wined3d_texture))) WINED3D_SURFACE_PIN_SYSMEM, NULL, texture, &ddraw_texture_wined3d_parent_ops, &wined3d_texture)))

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@ -141,7 +141,7 @@ static void destroy_window_thread(struct create_window_thread_param *p)
static IDirectDrawSurface4 *get_depth_stencil(IDirect3DDevice3 *device) static IDirectDrawSurface4 *get_depth_stencil(IDirect3DDevice3 *device)
{ {
IDirectDrawSurface4 *rt, *ret; IDirectDrawSurface4 *rt, *ret;
DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, {0}};
HRESULT hr; HRESULT hr;
hr = IDirect3DDevice3_GetRenderTarget(device, &rt); hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
@ -1921,7 +1921,7 @@ static void test_ck_default(void)
static void test_ck_complex(void) static void test_ck_complex(void)
{ {
IDirectDrawSurface4 *surface, *mipmap, *tmp; IDirectDrawSurface4 *surface, *mipmap, *tmp;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
DDSURFACEDESC2 surface_desc; DDSURFACEDESC2 surface_desc;
IDirect3DDevice3 *device; IDirect3DDevice3 *device;
DDCOLORKEY color_key; DDCOLORKEY color_key;
@ -5502,7 +5502,7 @@ static void test_flip(void)
{ {
const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY; const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY;
IDirectDrawSurface4 *primary, *backbuffer1, *backbuffer2, *backbuffer3, *surface; IDirectDrawSurface4 *primary, *backbuffer1, *backbuffer2, *backbuffer3, *surface;
DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}};
DDSURFACEDESC2 surface_desc; DDSURFACEDESC2 surface_desc;
BOOL sysmem_primary; BOOL sysmem_primary;
IDirectDraw4 *ddraw; IDirectDraw4 *ddraw;
@ -6122,7 +6122,7 @@ static void test_sysmem_overlay(void)
static void test_primary_palette(void) static void test_primary_palette(void)
{ {
DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, 0}; DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, {0}};
IDirectDrawSurface4 *primary, *backbuffer; IDirectDrawSurface4 *primary, *backbuffer;
PALETTEENTRY palette_entries[256]; PALETTEENTRY palette_entries[256];
IDirectDrawPalette *palette, *tmp; IDirectDrawPalette *palette, *tmp;
@ -6249,7 +6249,7 @@ static void test_surface_attachment(void)
{ {
IDirectDrawSurface4 *surface1, *surface2, *surface3, *surface4; IDirectDrawSurface4 *surface1, *surface2, *surface3, *surface4;
IDirectDrawSurface *surface1v1, *surface2v1; IDirectDrawSurface *surface1v1, *surface2v1;
DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, {0}};
DDSURFACEDESC2 surface_desc; DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw; IDirectDraw4 *ddraw;
UINT surface_count; UINT surface_count;
@ -6513,7 +6513,7 @@ static void test_private_data(void)
DWORD size = sizeof(ptr); DWORD size = sizeof(ptr);
HRESULT hr; HRESULT hr;
HWND window; HWND window;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
DWORD data[] = {1, 2, 3, 4}; DWORD data[] = {1, 2, 3, 4};
DDCAPS hal_caps; DDCAPS hal_caps;
static const GUID ddraw_private_data_test_guid = static const GUID ddraw_private_data_test_guid =
@ -6958,7 +6958,7 @@ static void test_mipmap_lock(void)
ULONG refcount; ULONG refcount;
HWND window; HWND window;
HRESULT hr; HRESULT hr;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
DDCAPS hal_caps; DDCAPS hal_caps;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
@ -7020,7 +7020,7 @@ static void test_palette_complex(void)
ULONG refcount; ULONG refcount;
HWND window; HWND window;
HRESULT hr; HRESULT hr;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
DDCAPS hal_caps; DDCAPS hal_caps;
PALETTEENTRY palette_entries[256]; PALETTEENTRY palette_entries[256];
unsigned int i; unsigned int i;

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@ -155,7 +155,7 @@ static void destroy_window_thread(struct create_window_thread_param *p)
static IDirectDrawSurface7 *get_depth_stencil(IDirect3DDevice7 *device) static IDirectDrawSurface7 *get_depth_stencil(IDirect3DDevice7 *device)
{ {
IDirectDrawSurface7 *rt, *ret; IDirectDrawSurface7 *rt, *ret;
DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, {0}};
HRESULT hr; HRESULT hr;
hr = IDirect3DDevice7_GetRenderTarget(device, &rt); hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
@ -1613,7 +1613,7 @@ static void test_ck_default(void)
static void test_ck_complex(void) static void test_ck_complex(void)
{ {
IDirectDrawSurface7 *surface, *mipmap, *tmp; IDirectDrawSurface7 *surface, *mipmap, *tmp;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
DDSURFACEDESC2 surface_desc; DDSURFACEDESC2 surface_desc;
IDirect3DDevice7 *device; IDirect3DDevice7 *device;
DDCOLORKEY color_key; DDCOLORKEY color_key;
@ -5343,7 +5343,7 @@ static void test_flip(void)
{ {
const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY; const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY;
IDirectDrawSurface7 *primary, *backbuffer1, *backbuffer2, *backbuffer3, *surface; IDirectDrawSurface7 *primary, *backbuffer1, *backbuffer2, *backbuffer3, *surface;
DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}};
DDSURFACEDESC2 surface_desc; DDSURFACEDESC2 surface_desc;
BOOL sysmem_primary; BOOL sysmem_primary;
IDirectDraw7 *ddraw; IDirectDraw7 *ddraw;
@ -5962,7 +5962,7 @@ static void test_sysmem_overlay(void)
static void test_primary_palette(void) static void test_primary_palette(void)
{ {
DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, 0}; DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, {0}};
IDirectDrawSurface7 *primary, *backbuffer; IDirectDrawSurface7 *primary, *backbuffer;
PALETTEENTRY palette_entries[256]; PALETTEENTRY palette_entries[256];
IDirectDrawPalette *palette, *tmp; IDirectDrawPalette *palette, *tmp;
@ -6089,7 +6089,7 @@ static void test_surface_attachment(void)
{ {
IDirectDrawSurface7 *surface1, *surface2, *surface3, *surface4; IDirectDrawSurface7 *surface1, *surface2, *surface3, *surface4;
IDirectDrawSurface *surface1v1, *surface2v1; IDirectDrawSurface *surface1v1, *surface2v1;
DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, {0}};
DDSURFACEDESC2 surface_desc; DDSURFACEDESC2 surface_desc;
IDirectDraw7 *ddraw; IDirectDraw7 *ddraw;
UINT surface_count; UINT surface_count;
@ -6335,7 +6335,7 @@ static void test_private_data(void)
DWORD size = sizeof(ptr); DWORD size = sizeof(ptr);
HRESULT hr; HRESULT hr;
HWND window; HWND window;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
DWORD data[] = {1, 2, 3, 4}; DWORD data[] = {1, 2, 3, 4};
DDCAPS hal_caps; DDCAPS hal_caps;
static const GUID ddraw_private_data_test_guid = static const GUID ddraw_private_data_test_guid =
@ -6780,7 +6780,7 @@ static void test_mipmap_lock(void)
ULONG refcount; ULONG refcount;
HWND window; HWND window;
HRESULT hr; HRESULT hr;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
DDCAPS hal_caps; DDCAPS hal_caps;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
@ -6842,7 +6842,7 @@ static void test_palette_complex(void)
ULONG refcount; ULONG refcount;
HWND window; HWND window;
HRESULT hr; HRESULT hr;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
DDCAPS hal_caps; DDCAPS hal_caps;
PALETTEENTRY palette_entries[256]; PALETTEENTRY palette_entries[256];
unsigned int i; unsigned int i;
@ -7746,7 +7746,7 @@ static void test_resource_priority(void)
ULONG refcount; ULONG refcount;
HWND window; HWND window;
HRESULT hr; HRESULT hr;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
DDCAPS hal_caps; DDCAPS hal_caps;
DWORD needed_caps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY | DDSCAPS_MIPMAP; DWORD needed_caps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY | DDSCAPS_MIPMAP;
unsigned int i; unsigned int i;

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@ -686,7 +686,7 @@ DDRAW_dump_DDSCAPS(const DDSCAPS *in)
in_bis.dwCaps = in->dwCaps; in_bis.dwCaps = in->dwCaps;
in_bis.dwCaps2 = 0; in_bis.dwCaps2 = 0;
in_bis.dwCaps3 = 0; in_bis.dwCaps3 = 0;
in_bis.dwCaps4 = 0; in_bis.u1.dwCaps4 = 0;
DDRAW_dump_DDSCAPS2(&in_bis); DDRAW_dump_DDSCAPS2(&in_bis);
} }
@ -776,7 +776,7 @@ void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd)
ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth), ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth),
ME(DDSD_PITCH, DDRAW_dump_DWORD, u1 /* lPitch */), ME(DDSD_PITCH, DDRAW_dump_DWORD, u1 /* lPitch */),
ME(DDSD_LINEARSIZE, DDRAW_dump_DWORD, u1 /* dwLinearSize */), ME(DDSD_LINEARSIZE, DDRAW_dump_DWORD, u1 /* dwLinearSize */),
ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, dwBackBufferCount), ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, u5.dwBackBufferCount),
ME(DDSD_MIPMAPCOUNT, DDRAW_dump_DWORD, u2 /* dwMipMapCount */), ME(DDSD_MIPMAPCOUNT, DDRAW_dump_DWORD, u2 /* dwMipMapCount */),
ME(DDSD_ZBUFFERBITDEPTH, DDRAW_dump_DWORD, u2 /* dwZBufferBitDepth */), /* This is for 'old-style' D3D */ ME(DDSD_ZBUFFERBITDEPTH, DDRAW_dump_DWORD, u2 /* dwZBufferBitDepth */), /* This is for 'old-style' D3D */
ME(DDSD_REFRESHRATE, DDRAW_dump_DWORD, u2 /* dwRefreshRate */), ME(DDSD_REFRESHRATE, DDRAW_dump_DWORD, u2 /* dwRefreshRate */),
@ -862,7 +862,7 @@ void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut)
pOut->dwCaps = pIn->dwCaps; pOut->dwCaps = pIn->dwCaps;
pOut->dwCaps2 = 0; pOut->dwCaps2 = 0;
pOut->dwCaps3 = 0; pOut->dwCaps3 = 0;
pOut->dwCaps4 = 0; pOut->u1.dwCaps4 = 0;
} }
void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut) void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut)
@ -1147,7 +1147,7 @@ void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out)
/* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */ /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount; if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->u5.dwBackBufferCount = in->dwBackBufferCount;
if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
/* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
out->lpSurface = in->lpSurface; out->lpSurface = in->lpSurface;
@ -1188,7 +1188,7 @@ void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out)
/* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */ /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount; if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->u5.dwBackBufferCount;
if (in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */ if (in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */
if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
/* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */

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@ -390,7 +390,7 @@ void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out)
if(in->dwFlags & DDSD_PIXELFORMAT) out->u4.ddpfPixelFormat = in->ddpfPixelFormat; if(in->dwFlags & DDSD_PIXELFORMAT) out->u4.ddpfPixelFormat = in->ddpfPixelFormat;
if(in->dwFlags & DDSD_CAPS) out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; if(in->dwFlags & DDSD_CAPS) out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
if(in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; if(in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount; if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->u5.dwBackBufferCount = in->dwBackBufferCount;
if(in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwMipMapCount = in->u2.dwZBufferBitDepth; /* same union */ if(in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwMipMapCount = in->u2.dwZBufferBitDepth; /* same union */
if(in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; if(in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
/* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
@ -417,7 +417,7 @@ void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out)
if(in->dwFlags & DDSD_PIXELFORMAT) out->ddpfPixelFormat = in->u4.ddpfPixelFormat; if(in->dwFlags & DDSD_PIXELFORMAT) out->ddpfPixelFormat = in->u4.ddpfPixelFormat;
if(in->dwFlags & DDSD_CAPS) out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; if(in->dwFlags & DDSD_CAPS) out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
if(in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; if(in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount; if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->u5.dwBackBufferCount;
if(in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */ if(in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */
if(in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; if(in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
/* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */

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@ -856,7 +856,7 @@ static BOOL get_texture_memory(GUID *adapter, DWORD *available_mem)
if (SUCCEEDED(hr)) if (SUCCEEDED(hr))
{ {
dd_caps.dwCaps = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY; dd_caps.dwCaps = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY;
dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.dwCaps4 = 0; dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.u1.dwCaps4 = 0;
hr = IDirectDraw7_GetAvailableVidMem(pDirectDraw, &dd_caps, available_mem, NULL); hr = IDirectDraw7_GetAvailableVidMem(pDirectDraw, &dd_caps, available_mem, NULL);
IDirectDraw7_Release(pDirectDraw); IDirectDraw7_Release(pDirectDraw);
if (SUCCEEDED(hr)) if (SUCCEEDED(hr))
@ -1112,7 +1112,7 @@ static HRESULT fill_display_information_fallback(IDxDiagContainerImpl_Container
return S_OK; return S_OK;
dd_caps.dwCaps = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY; dd_caps.dwCaps = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY;
dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.dwCaps4 = 0; dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.u1.dwCaps4 = 0;
hr = IDirectDraw7_GetAvailableVidMem(pDirectDraw, &dd_caps, &tmp, NULL); hr = IDirectDraw7_GetAvailableVidMem(pDirectDraw, &dd_caps, &tmp, NULL);
if (SUCCEEDED(hr)) if (SUCCEEDED(hr))
{ {

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@ -371,7 +371,10 @@ typedef struct _DDSCAPS2 {
DWORD dwCaps; /* capabilities of surface wanted */ DWORD dwCaps; /* capabilities of surface wanted */
DWORD dwCaps2; /* additional capabilities */ DWORD dwCaps2; /* additional capabilities */
DWORD dwCaps3; /* reserved capabilities */ DWORD dwCaps3; /* reserved capabilities */
DWORD dwCaps4; /* more reserved capabilities */ union {
DWORD dwCaps4; /* more reserved capabilities */
DWORD dwVolumeDepth;
} DUMMYUNIONNAME1;
} DDSCAPS2,*LPDDSCAPS2; } DDSCAPS2,*LPDDSCAPS2;
#define DD_ROP_SPACE (256/32) /* space required to store ROP array */ #define DD_ROP_SPACE (256/32) /* space required to store ROP array */
@ -1001,7 +1004,10 @@ typedef struct _DDSURFACEDESC2
LONG lPitch; /*10: distance to start of next line (return value only)*/ LONG lPitch; /*10: distance to start of next line (return value only)*/
DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */ DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */
} DUMMYUNIONNAME1; } DUMMYUNIONNAME1;
DWORD dwBackBufferCount;/* 14: number of back buffers requested*/ union {
DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
DWORD dwDepth;
} DUMMYUNIONNAME5;
union { union {
DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/ DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/ DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/