user32: Make some data const.
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@ -130,7 +130,7 @@ static CRITICAL_SECTION_DEBUG critsect_debug =
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};
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static CRITICAL_SECTION IconCrst = { &critsect_debug, -1, 0, 0, 0, 0 };
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static WORD ICON_HOTSPOT = 0x4242;
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static const WORD ICON_HOTSPOT = 0x4242;
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/***********************************************************************
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@ -1567,7 +1567,7 @@ static const USER_MSG propsht_array[] = {
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USM(PSM_SETTITLEW ,0),
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USM(PSM_SETFINISHTEXTW ,0),
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{0,0,0} };
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const WCHAR PropSheetInfoStr[] =
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static const WCHAR PropSheetInfoStr[] =
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{'P','r','o','p','e','r','t','y','S','h','e','e','t','I','n','f','o',0 };
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static const USER_MSG updown_array[] = {
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@ -73,7 +73,7 @@ static COLORREF color_3dshadow, color_3ddkshadow, color_3dhighlight;
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typedef void (*pfPaint)( HWND hwnd, HDC hdc, DWORD style );
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static pfPaint staticPaintFunc[SS_TYPEMASK+1] =
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static const pfPaint staticPaintFunc[SS_TYPEMASK+1] =
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{
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STATIC_PaintTextfn, /* SS_LEFT */
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STATIC_PaintTextfn, /* SS_CENTER */
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