ntdll: Add free list buckets for every arena size up to 0x100.
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -105,6 +105,7 @@ C_ASSERT( sizeof(ARENA_LARGE) % LARGE_ALIGNMENT == 0 );
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/* minimum data size (without arenas) of an allocated block */
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/* make sure that it's larger than a free list entry */
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#define HEAP_MIN_DATA_SIZE ROUND_SIZE(2 * sizeof(struct list))
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#define HEAP_MIN_ARENA_SIZE (HEAP_MIN_DATA_SIZE + sizeof(ARENA_INUSE))
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/* minimum size that must remain to shrink an allocated block */
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#define HEAP_MIN_SHRINK_SIZE (HEAP_MIN_DATA_SIZE+sizeof(ARENA_FREE))
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/* minimum size to start allocating large blocks */
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@ -113,12 +114,17 @@ C_ASSERT( sizeof(ARENA_LARGE) % LARGE_ALIGNMENT == 0 );
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#define HEAP_TAIL_EXTRA_SIZE(flags) \
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((flags & HEAP_TAIL_CHECKING_ENABLED) || RUNNING_ON_VALGRIND ? ALIGNMENT : 0)
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/* Max size of the blocks on the free lists */
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/* There will be a free list bucket for every arena size up to and including this value */
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#define HEAP_MAX_SMALL_FREE_LIST 0x100
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C_ASSERT( HEAP_MAX_SMALL_FREE_LIST % ALIGNMENT == 0 );
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#define HEAP_NB_SMALL_FREE_LISTS (((HEAP_MAX_SMALL_FREE_LIST - HEAP_MIN_ARENA_SIZE) / ALIGNMENT) + 1)
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/* Max size of the blocks on the free lists above HEAP_MAX_SMALL_FREE_LIST */
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static const SIZE_T HEAP_freeListSizes[] =
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{
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0x10, 0x20, 0x30, 0x40, 0x60, 0x80, 0x100, 0x200, 0x400, 0x1000, ~0UL
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0x200, 0x400, 0x1000, ~0UL
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};
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#define HEAP_NB_FREE_LISTS (sizeof(HEAP_freeListSizes)/sizeof(HEAP_freeListSizes[0]))
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#define HEAP_NB_FREE_LISTS (sizeof(HEAP_freeListSizes) / sizeof(HEAP_freeListSizes[0]) + HEAP_NB_SMALL_FREE_LISTS)
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typedef union
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{
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@ -303,8 +309,11 @@ static inline unsigned int get_freelist_index( SIZE_T size )
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{
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unsigned int i;
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size -= sizeof(ARENA_FREE);
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for (i = 0; i < HEAP_NB_FREE_LISTS - 1; i++) if (size <= HEAP_freeListSizes[i]) break;
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if (size <= HEAP_MAX_SMALL_FREE_LIST)
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return (size - HEAP_MIN_ARENA_SIZE) / ALIGNMENT;
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for (i = HEAP_NB_SMALL_FREE_LISTS; i < HEAP_NB_FREE_LISTS - 1; i++)
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if (size <= HEAP_freeListSizes[i - HEAP_NB_SMALL_FREE_LISTS]) break;
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return i;
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}
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@ -338,7 +347,8 @@ static void HEAP_Dump( HEAP *heap )
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DPRINTF( "\nFree lists:\n Block Stat Size Id\n" );
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for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
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DPRINTF( "%p free %08lx prev=%p next=%p\n",
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&heap->freeList[i].arena, HEAP_freeListSizes[i],
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&heap->freeList[i].arena, i < HEAP_NB_SMALL_FREE_LISTS ?
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HEAP_MIN_ARENA_SIZE + i * ALIGNMENT : HEAP_freeListSizes[i - HEAP_NB_SMALL_FREE_LISTS],
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LIST_ENTRY( heap->freeList[i].arena.entry.prev, ARENA_FREE, entry ),
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LIST_ENTRY( heap->freeList[i].arena.entry.next, ARENA_FREE, entry ));
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