win32u: Use syscall interface for some mapping functions.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1176,7 +1176,6 @@ static struct unix_funcs unix_funcs =
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NtGdiSetMagicColors,
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NtGdiSetPixel,
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NtGdiSetSystemPaletteUse,
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NtGdiSetVirtualResolution,
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NtGdiStartDoc,
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NtGdiStartPage,
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NtGdiStretchBlt,
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@ -1184,7 +1183,6 @@ static struct unix_funcs unix_funcs =
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NtGdiStrokeAndFillPath,
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NtGdiStrokePath,
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NtGdiTransparentBlt,
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NtGdiTransformPoints,
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NtGdiUnrealizeObject,
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NtGdiUpdateColors,
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NtGdiWidenPath,
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@ -78,7 +78,9 @@ static void * const syscalls[] =
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NtGdiSetPixelFormat,
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NtGdiSetRectRgn,
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NtGdiSetTextJustification,
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NtGdiSetVirtualResolution,
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NtGdiSwapBuffers,
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NtGdiTransformPoints,
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};
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static BYTE arguments[ARRAY_SIZE(syscalls)];
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@ -617,7 +617,7 @@
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@ stdcall NtGdiSetSystemPaletteUse(long long)
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@ stdcall -syscall NtGdiSetTextJustification(long long long)
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@ stub NtGdiSetUMPDSandboxState
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@ stdcall NtGdiSetVirtualResolution(long long long long long)
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@ stdcall -syscall NtGdiSetVirtualResolution(long long long long long)
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@ stdcall NtGdiStartDoc(long ptr ptr long)
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@ stdcall NtGdiStartPage(long)
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@ stdcall NtGdiStretchBlt(long long long long long long long long long long long long)
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@ -625,7 +625,7 @@
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@ stdcall NtGdiStrokeAndFillPath(long)
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@ stdcall NtGdiStrokePath(long)
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@ stdcall -syscall NtGdiSwapBuffers(long)
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@ stdcall NtGdiTransformPoints(long ptr ptr long long)
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@ stdcall -syscall NtGdiTransformPoints(long ptr ptr long long)
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@ stdcall NtGdiTransparentBlt(long long long long long long long long long long long)
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@ stub NtGdiUMPDEngFreeUserMem
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@ stub NtGdiUnloadPrinterDriver
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@ -193,8 +193,6 @@ struct unix_funcs
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BOOL (WINAPI *pNtGdiSetMagicColors)( HDC hdc, DWORD magic, ULONG index );
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COLORREF (WINAPI *pNtGdiSetPixel)( HDC hdc, INT x, INT y, COLORREF color );
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UINT (WINAPI *pNtGdiSetSystemPaletteUse)( HDC hdc, UINT use );
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BOOL (WINAPI *pNtGdiSetVirtualResolution)( HDC hdc, DWORD horz_res, DWORD vert_res,
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DWORD horz_size, DWORD vert_size );
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INT (WINAPI *pNtGdiStartDoc)( HDC hdc, const DOCINFOW *doc, BOOL *banding, INT job );
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INT (WINAPI *pNtGdiStartPage)( HDC hdc );
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BOOL (WINAPI *pNtGdiStretchBlt)( HDC hdc, INT x_dst, INT y_dst, INT width_dst, INT height_dst,
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@ -210,8 +208,6 @@ struct unix_funcs
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BOOL (WINAPI *pNtGdiTransparentBlt)( HDC hdc, int x_dst, int y_dst, int width_dst, int height_dst,
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HDC hdc_src, int x_src, int y_src, int width_src, int height_src,
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UINT color );
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BOOL (WINAPI *pNtGdiTransformPoints)( HDC hdc, const POINT *points_in, POINT *points_out,
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INT count, UINT mode );
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BOOL (WINAPI *pNtGdiUnrealizeObject)( HGDIOBJ obj );
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BOOL (WINAPI *pNtGdiUpdateColors)( HDC hdc );
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BOOL (WINAPI *pNtGdiWidenPath)( HDC hdc );
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@ -571,12 +571,6 @@ UINT WINAPI NtGdiSetSystemPaletteUse( HDC hdc, UINT use )
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return unix_funcs->pNtGdiSetSystemPaletteUse( hdc, use );
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}
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BOOL WINAPI NtGdiSetVirtualResolution( HDC hdc, DWORD horz_res, DWORD vert_res,
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DWORD horz_size, DWORD vert_size )
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{
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return unix_funcs->pNtGdiSetVirtualResolution( hdc, horz_res, vert_res, horz_size, vert_size );
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}
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INT WINAPI NtGdiStartDoc( HDC hdc, const DOCINFOW *doc, BOOL *banding, INT job )
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{
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return unix_funcs->pNtGdiStartDoc( hdc, doc, banding, job );
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@ -624,12 +618,6 @@ BOOL WINAPI NtGdiTransparentBlt( HDC hdc, int x_dst, int y_dst, int width_dst, i
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x_src, y_src, width_src, height_src, color );
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}
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BOOL WINAPI NtGdiTransformPoints( HDC hdc, const POINT *points_in, POINT *points_out,
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INT count, UINT mode )
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{
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return unix_funcs->pNtGdiTransformPoints( hdc, points_in, points_out, count, mode );
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}
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BOOL WINAPI NtGdiUnrealizeObject( HGDIOBJ obj )
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{
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return unix_funcs->pNtGdiUnrealizeObject( obj );
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@ -450,6 +450,28 @@ NTSTATUS WINAPI wow64_NtGdiSetColorAdjustment( UINT *args )
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return NtGdiSetColorAdjustment( hdc, ca );
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}
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NTSTATUS WINAPI wow64_NtGdiSetVirtualResolution( UINT *args )
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{
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HDC hdc = get_handle( &args );
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DWORD horz_res = get_ulong( &args );
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DWORD vert_res = get_ulong( &args );
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DWORD horz_size = get_ulong( &args );
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DWORD vert_size = get_ulong( &args );
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return NtGdiSetVirtualResolution( hdc, horz_res, vert_res, horz_size, vert_size );
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}
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NTSTATUS WINAPI wow64_NtGdiTransformPoints( UINT *args )
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{
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HDC hdc = get_handle( &args );
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const POINT *points_in = get_ptr( &args );
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POINT *points_out = get_ptr( &args );
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INT count = get_ulong( &args );
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UINT mode = get_ulong( &args );
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return NtGdiTransformPoints( hdc, points_in, points_out, count, mode );
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}
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NTSTATUS WINAPI wow64_NtGdiFlush( UINT *args )
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{
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return NtGdiFlush();
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@ -66,6 +66,8 @@
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SYSCALL_ENTRY( NtGdiSetPixelFormat ) \
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SYSCALL_ENTRY( NtGdiSetRectRgn ) \
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SYSCALL_ENTRY( NtGdiSetTextJustification ) \
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SYSCALL_ENTRY( NtGdiSwapBuffers )
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SYSCALL_ENTRY( NtGdiSetVirtualResolution ) \
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SYSCALL_ENTRY( NtGdiSwapBuffers ) \
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SYSCALL_ENTRY( NtGdiTransformPoints )
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#endif /* __WOW64WIN_SYSCALL_H */
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