diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 1b722f54ab0..ac609fdd62f 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2595,7 +2595,7 @@ HRESULT CDECL wined3d_device_set_scissor_rect(struct wined3d_device *device, con return WINED3D_OK; } -HRESULT CDECL wined3d_device_get_scissor_rect(struct wined3d_device *device, RECT *rect) +HRESULT CDECL wined3d_device_get_scissor_rect(const struct wined3d_device *device, RECT *rect) { TRACE("device %p, rect %p.\n", device, rect); diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index ddf65618559..b05acae2082 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2245,7 +2245,7 @@ HRESULT __cdecl wined3d_device_get_render_target(struct wined3d_device *device, UINT render_target_idx, struct wined3d_surface **render_target); HRESULT __cdecl wined3d_device_get_sampler_state(const struct wined3d_device *device, UINT sampler_idx, WINED3DSAMPLERSTATETYPE state, DWORD *value); -HRESULT __cdecl wined3d_device_get_scissor_rect(struct wined3d_device *device, RECT *rect); +HRESULT __cdecl wined3d_device_get_scissor_rect(const struct wined3d_device *device, RECT *rect); BOOL __cdecl wined3d_device_get_software_vertex_processing(struct wined3d_device *device); HRESULT __cdecl wined3d_device_get_stream_source(const struct wined3d_device *device, UINT stream_idx, struct wined3d_buffer **buffer, UINT *offset, UINT *stride);