From 20bf183726ae09160f22952a61acb37d4b056f9e Mon Sep 17 00:00:00 2001 From: Christian Costa Date: Tue, 15 May 2012 08:08:56 +0200 Subject: [PATCH] d3drm: Free visual and light resources when releasing frame. --- dlls/d3drm/frame.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/dlls/d3drm/frame.c b/dlls/d3drm/frame.c index d02cba882af..fc1533905a5 100644 --- a/dlls/d3drm/frame.c +++ b/dlls/d3drm/frame.c @@ -140,6 +140,12 @@ static ULONG WINAPI IDirect3DRMFrame2Impl_Release(IDirect3DRMFrame2* iface) for (i = 0; i < This->nb_children; i++) IDirect3DRMFrame3_Release(This->children[i]); HeapFree(GetProcessHeap(), 0, This->children); + for (i = 0; i < This->nb_visuals; i++) + IDirect3DRMVisual_Release(This->visuals[i]); + HeapFree(GetProcessHeap(), 0, This->visuals); + for (i = 0; i < This->nb_lights; i++) + IDirect3DRMLight_Release(This->lights[i]); + HeapFree(GetProcessHeap(), 0, This->lights); HeapFree(GetProcessHeap(), 0, This); }