dinput: Allocate buffers for the effect control and update reports.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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099d649434
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20b55e8748
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@ -147,6 +147,9 @@ struct hid_joystick_effect
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struct list entry;
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struct list entry;
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struct hid_joystick *joystick;
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struct hid_joystick *joystick;
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char *effect_control_buf;
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char *effect_update_buf;
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};
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};
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static inline struct hid_joystick_effect *impl_from_IDirectInputEffect( IDirectInputEffect *iface )
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static inline struct hid_joystick_effect *impl_from_IDirectInputEffect( IDirectInputEffect *iface )
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@ -2048,6 +2051,8 @@ static ULONG WINAPI hid_joystick_effect_Release( IDirectInputEffect *iface )
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list_remove( &impl->entry );
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list_remove( &impl->entry );
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LeaveCriticalSection( &impl->joystick->base.crit );
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LeaveCriticalSection( &impl->joystick->base.crit );
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hid_joystick_private_decref( impl->joystick );
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hid_joystick_private_decref( impl->joystick );
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HeapFree( GetProcessHeap(), 0, impl->effect_update_buf );
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HeapFree( GetProcessHeap(), 0, impl->effect_control_buf );
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HeapFree( GetProcessHeap(), 0, impl );
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HeapFree( GetProcessHeap(), 0, impl );
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}
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}
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return ref;
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return ref;
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@ -2140,6 +2145,7 @@ static IDirectInputEffectVtbl hid_joystick_effect_vtbl =
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static HRESULT hid_joystick_effect_create( struct hid_joystick *joystick, IDirectInputEffect **out )
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static HRESULT hid_joystick_effect_create( struct hid_joystick *joystick, IDirectInputEffect **out )
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{
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{
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struct hid_joystick_effect *impl;
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struct hid_joystick_effect *impl;
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ULONG report_len;
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if (!(impl = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*impl) )))
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if (!(impl = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*impl) )))
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return DIERR_OUTOFMEMORY;
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return DIERR_OUTOFMEMORY;
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@ -2152,6 +2158,14 @@ static HRESULT hid_joystick_effect_create( struct hid_joystick *joystick, IDirec
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list_add_tail( &joystick->effect_list, &impl->entry );
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list_add_tail( &joystick->effect_list, &impl->entry );
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LeaveCriticalSection( &joystick->base.crit );
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LeaveCriticalSection( &joystick->base.crit );
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report_len = joystick->caps.OutputReportByteLength;
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if (!(impl->effect_control_buf = HeapAlloc( GetProcessHeap(), 0, report_len ))) goto failed;
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if (!(impl->effect_update_buf = HeapAlloc( GetProcessHeap(), 0, report_len ))) goto failed;
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*out = &impl->IDirectInputEffect_iface;
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*out = &impl->IDirectInputEffect_iface;
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return DI_OK;
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return DI_OK;
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failed:
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IDirectInputEffect_Release( &impl->IDirectInputEffect_iface );
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return DIERR_OUTOFMEMORY;
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}
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}
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