wined3d: Release resources on error in wined3d_cs_exec_blt_sub_resource.

Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Sebastian Lackner 2017-04-19 18:55:17 +02:00 committed by Alexandre Julliard
parent a3999d77ef
commit 20adccf866
1 changed files with 7 additions and 6 deletions

View File

@ -1934,14 +1934,14 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
{ {
FIXME("Flags %#x not implemented for %s resources.\n", FIXME("Flags %#x not implemented for %s resources.\n",
op->flags, debug_d3dresourcetype(op->dst_resource->type)); op->flags, debug_d3dresourcetype(op->dst_resource->type));
return; goto error;
} }
if (op->src_resource->format != op->dst_resource->format) if (op->src_resource->format != op->dst_resource->format)
{ {
FIXME("Format conversion not implemented for %s resources.\n", FIXME("Format conversion not implemented for %s resources.\n",
debug_d3dresourcetype(op->dst_resource->type)); debug_d3dresourcetype(op->dst_resource->type));
return; goto error;
} }
update_w = op->dst_box.right - op->dst_box.left; update_w = op->dst_box.right - op->dst_box.left;
@ -1953,14 +1953,14 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
{ {
FIXME("Stretching not implemented for %s resources.\n", FIXME("Stretching not implemented for %s resources.\n",
debug_d3dresourcetype(op->dst_resource->type)); debug_d3dresourcetype(op->dst_resource->type));
return; goto error;
} }
if (op->src_box.left || op->src_box.top || op->src_box.front) if (op->src_box.left || op->src_box.top || op->src_box.front)
{ {
FIXME("Source box %s not supported for %s resources.\n", FIXME("Source box %s not supported for %s resources.\n",
debug_box(&op->src_box), debug_d3dresourcetype(op->dst_resource->type)); debug_box(&op->src_box), debug_d3dresourcetype(op->dst_resource->type));
return; goto error;
} }
dst_texture = texture_from_resource(op->dst_resource); dst_texture = texture_from_resource(op->dst_resource);
@ -1974,7 +1974,7 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
ERR("Failed to load source sub-resource into %s.\n", ERR("Failed to load source sub-resource into %s.\n",
wined3d_debug_location(src_texture->resource.map_binding)); wined3d_debug_location(src_texture->resource.map_binding));
context_release(context); context_release(context);
return; goto error;
} }
level = op->dst_sub_resource_idx % dst_texture->level_count; level = op->dst_sub_resource_idx % dst_texture->level_count;
@ -1989,7 +1989,7 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
{ {
ERR("Failed to load destination sub-resource.\n"); ERR("Failed to load destination sub-resource.\n");
context_release(context); context_release(context);
return; goto error;
} }
wined3d_texture_get_memory(src_texture, op->src_sub_resource_idx, &addr, src_texture->resource.map_binding); wined3d_texture_get_memory(src_texture, op->src_sub_resource_idx, &addr, src_texture->resource.map_binding);
@ -2009,6 +2009,7 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(op->dst_resource->type)); FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(op->dst_resource->type));
} }
error:
if (op->src_resource) if (op->src_resource)
wined3d_resource_release(op->src_resource); wined3d_resource_release(op->src_resource);
wined3d_resource_release(op->dst_resource); wined3d_resource_release(op->dst_resource);