wined3d: Release resources on error in wined3d_cs_exec_blt_sub_resource.
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1934,14 +1934,14 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
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{
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FIXME("Flags %#x not implemented for %s resources.\n",
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op->flags, debug_d3dresourcetype(op->dst_resource->type));
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return;
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goto error;
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}
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if (op->src_resource->format != op->dst_resource->format)
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{
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FIXME("Format conversion not implemented for %s resources.\n",
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debug_d3dresourcetype(op->dst_resource->type));
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return;
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goto error;
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}
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update_w = op->dst_box.right - op->dst_box.left;
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@ -1953,14 +1953,14 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
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{
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FIXME("Stretching not implemented for %s resources.\n",
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debug_d3dresourcetype(op->dst_resource->type));
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return;
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goto error;
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}
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if (op->src_box.left || op->src_box.top || op->src_box.front)
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{
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FIXME("Source box %s not supported for %s resources.\n",
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debug_box(&op->src_box), debug_d3dresourcetype(op->dst_resource->type));
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return;
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goto error;
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}
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dst_texture = texture_from_resource(op->dst_resource);
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@ -1974,7 +1974,7 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
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ERR("Failed to load source sub-resource into %s.\n",
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wined3d_debug_location(src_texture->resource.map_binding));
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context_release(context);
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return;
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goto error;
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}
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level = op->dst_sub_resource_idx % dst_texture->level_count;
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@ -1989,7 +1989,7 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
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{
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ERR("Failed to load destination sub-resource.\n");
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context_release(context);
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return;
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goto error;
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}
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wined3d_texture_get_memory(src_texture, op->src_sub_resource_idx, &addr, src_texture->resource.map_binding);
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@ -2009,6 +2009,7 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
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FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(op->dst_resource->type));
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}
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error:
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if (op->src_resource)
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wined3d_resource_release(op->src_resource);
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wined3d_resource_release(op->dst_resource);
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