diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index 48db879b2d4..97929cb6cde 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -189,12 +189,6 @@ static HRESULT create_buffer_view(struct wined3d_gl_view *view, return WINED3D_OK; } - if (desc->flags & WINED3D_VIEW_BUFFER_RAW) - { - FIXME("Raw buffer views not supported.\n"); - return WINED3D_OK; - } - if (desc->u.buffer.start_idx > ~0u / view_format->byte_count || desc->u.buffer.count > ~0u / view_format->byte_count) return E_INVALIDARG; @@ -491,8 +485,18 @@ static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_ GLenum view_target; view_format = wined3d_get_format(gl_info, desc->format_id, resource->usage); - if (wined3d_format_is_typeless(view_format) - && !(view_format->id == WINED3DFMT_R32_TYPELESS && (desc->flags & WINED3D_VIEW_BUFFER_RAW))) + if (resource->type == WINED3D_RTYPE_BUFFER && desc->flags & WINED3D_VIEW_BUFFER_RAW) + { + if (view_format->id != WINED3DFMT_R32_TYPELESS) + { + WARN("Invalid format %s for raw buffer view.\n", debug_d3dformat(view_format->id)); + return E_INVALIDARG; + } + + view_format = wined3d_get_format(gl_info, WINED3DFMT_R32_UINT, resource->usage); + } + + if (wined3d_format_is_typeless(view_format)) { WARN("Trying to create view for typeless format %s.\n", debug_d3dformat(view_format->id)); return E_INVALIDARG; @@ -672,9 +676,18 @@ static HRESULT wined3d_unordered_access_view_init(struct wined3d_unordered_acces view->parent_ops = parent_ops; view->format = wined3d_get_format(gl_info, desc->format_id, resource->usage); + if (resource->type == WINED3D_RTYPE_BUFFER && desc->flags & WINED3D_VIEW_BUFFER_RAW) + { + if (view->format->id != WINED3DFMT_R32_TYPELESS) + { + WARN("Invalid format %s for raw buffer view.\n", debug_d3dformat(view->format->id)); + return E_INVALIDARG; + } - if (wined3d_format_is_typeless(view->format) - && !(view->format->id == WINED3DFMT_R32_TYPELESS && (desc->flags & WINED3D_VIEW_BUFFER_RAW))) + view->format = wined3d_get_format(gl_info, WINED3DFMT_R32_UINT, resource->usage); + } + + if (wined3d_format_is_typeless(view->format)) { WARN("Trying to create view for typeless format %s.\n", debug_d3dformat(view->format->id)); return E_INVALIDARG;