wined3d: Remove some debug TRACE stuff.

This commit is contained in:
Stefan Dösinger 2008-03-27 21:42:45 +01:00 committed by Alexandre Julliard
parent f63ce1c489
commit 1fdc0ee811
1 changed files with 1 additions and 1 deletions

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@ -3293,7 +3293,7 @@ struct ffp_desc *find_ffp_shader(struct list *shaders, struct texture_stage_op o
*/
LIST_FOR_EACH_ENTRY(entry, shaders, struct ffp_desc, entry) {
if(memcmp(op, entry->op, sizeof(struct texture_stage_op) * MAX_TEXTURES) == 0) {
TRACE("Found shader entry %p. size %d\n", entry, sizeof(struct texture_stage_op) * MAX_TEXTURES);
TRACE("Found shader entry %p\n", entry);
return entry;
}
}