gdi32: Reimplemented IsGDIObject16 and moved it to gdi16.c.
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@ -2356,6 +2356,39 @@ void WINAPI SetObjectOwner16( HGDIOBJ16 handle, HANDLE16 owner )
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}
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}
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/***********************************************************************
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* IsGDIObject (GDI.462)
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*
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* returns type of object if valid (W95 system programming secrets p. 264-5)
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*/
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BOOL16 WINAPI IsGDIObject16( HGDIOBJ16 handle16 )
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{
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static const BYTE type_map[] =
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{
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0, /* bad */
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1, /* OBJ_PEN */
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2, /* OBJ_BRUSH */
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7, /* OBJ_DC */
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9, /* OBJ_METADC */
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4, /* OBJ_PAL */
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3, /* OBJ_FONT */
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5, /* OBJ_BITMAP */
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6, /* OBJ_REGION */
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10, /* OBJ_METAFILE */
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7, /* OBJ_MEMDC */
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0, /* OBJ_EXTPEN */
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9, /* OBJ_ENHMETADC */
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12, /* OBJ_ENHMETAFILE */
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0 /* OBJ_COLORSPACE */
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};
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UINT type = GetObjectType( HGDIOBJ_32( handle16 ));
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if (type >= sizeof(type_map)/sizeof(type_map[0])) return 0;
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return type_map[type];
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}
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/***********************************************************************
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/***********************************************************************
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* RectVisible (GDI.465)
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* RectVisible (GDI.465)
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* RectVisibleOld (GDI.104)
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* RectVisibleOld (GDI.104)
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@ -1256,26 +1256,6 @@ INT WINAPI EnumObjects( HDC hdc, INT nObjType,
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}
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}
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/***********************************************************************
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* IsGDIObject (GDI.462)
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*
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* returns type of object if valid (W95 system programming secrets p. 264-5)
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*/
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BOOL16 WINAPI IsGDIObject16( HGDIOBJ16 handle16 )
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{
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UINT16 magic = 0;
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HGDIOBJ handle = HGDIOBJ_32( handle16 );
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GDIOBJHDR *object = GDI_GetObjPtr( handle, MAGIC_DONTCARE );
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if (object)
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{
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magic = GDIMAGIC(object->wMagic) - FIRST_MAGIC + 1;
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GDI_ReleaseObj( handle );
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}
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return magic;
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}
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/***********************************************************************
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/***********************************************************************
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* SetObjectOwner (GDI32.@)
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* SetObjectOwner (GDI32.@)
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*/
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*/
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