wined3d: Make a copy of gl_info for later context_destroy_gl_resources() usage.
This commit is contained in:
parent
148e6c3a3c
commit
1fd18d7688
|
@ -1027,6 +1027,7 @@ BOOL context_set_current(struct wined3d_context *ctx)
|
|||
{
|
||||
TRACE("Switching away from destroyed context %p.\n", old);
|
||||
context_destroy_gl_resources(old);
|
||||
HeapFree(GetProcessHeap(), 0, (void *)old->gl_info);
|
||||
HeapFree(GetProcessHeap(), 0, old);
|
||||
}
|
||||
else
|
||||
|
@ -1603,6 +1604,11 @@ void context_destroy(struct wined3d_device *device, struct wined3d_context *cont
|
|||
}
|
||||
else
|
||||
{
|
||||
/* Make a copy of gl_info for context_destroy_gl_resources use, the one
|
||||
in wined3d_adapter may go away in the meantime */
|
||||
struct wined3d_gl_info *gl_info = HeapAlloc(GetProcessHeap(), 0, sizeof(*gl_info));
|
||||
*gl_info = *context->gl_info;
|
||||
context->gl_info = gl_info;
|
||||
context->destroyed = 1;
|
||||
destroy = FALSE;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue