wined3d: Show fixme about unimplemented vertex processing once.
This commit is contained in:
parent
13ceb3fddc
commit
1fc4a17175
|
@ -1889,8 +1889,12 @@ static void state_ckeyblend(struct wined3d_context *context, const struct wined3
|
||||||
|
|
||||||
static void state_swvp(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
|
static void state_swvp(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
|
||||||
{
|
{
|
||||||
|
static int once;
|
||||||
if (state->render_states[WINED3D_RS_SOFTWAREVERTEXPROCESSING])
|
if (state->render_states[WINED3D_RS_SOFTWAREVERTEXPROCESSING])
|
||||||
FIXME("Software vertex processing not implemented.\n");
|
{
|
||||||
|
if (!once++)
|
||||||
|
FIXME("Software vertex processing not implemented.\n");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void get_src_and_opr(DWORD arg, BOOL is_alpha, GLenum* source, GLenum* operand) {
|
static void get_src_and_opr(DWORD arg, BOOL is_alpha, GLenum* source, GLenum* operand) {
|
||||||
|
|
Loading…
Reference in New Issue