wined3d: Show fixme about unimplemented vertex processing once.
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@ -1889,8 +1889,12 @@ static void state_ckeyblend(struct wined3d_context *context, const struct wined3
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static void state_swvp(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
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{
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static int once;
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if (state->render_states[WINED3D_RS_SOFTWAREVERTEXPROCESSING])
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FIXME("Software vertex processing not implemented.\n");
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{
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if (!once++)
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FIXME("Software vertex processing not implemented.\n");
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}
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}
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static void get_src_and_opr(DWORD arg, BOOL is_alpha, GLenum* source, GLenum* operand) {
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