d3dx9: Avoid LPD3DXANIMATIONCALLBACKHANDLER.
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@ -327,7 +327,7 @@ DECLARE_INTERFACE_(ID3DXAnimationController, IUnknown)
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STDMETHOD_(UINT, GetNumAnimationSets)(THIS) PURE;
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STDMETHOD(GetAnimationSet)(THIS_ UINT index, LPD3DXANIMATIONSET *anim_set) PURE;
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STDMETHOD(GetAnimationSetByName)(THIS_ LPCSTR name, LPD3DXANIMATIONSET *anim_set) PURE;
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STDMETHOD(AdvanceTime)(THIS_ DOUBLE time_delta, LPD3DXANIMATIONCALLBACKHANDLER *callback_handler) PURE;
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STDMETHOD(AdvanceTime)(THIS_ double time_delta, ID3DXAnimationCallbackHandler **callback_handler) PURE;
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STDMETHOD(ResetTime)(THIS) PURE;
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STDMETHOD_(DOUBLE, GetTime)(THIS) PURE;
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STDMETHOD(SetTrackAnimationSet)(THIS_ UINT track, LPD3DXANIMATIONSET anim_set) PURE;
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