d3d10core/tests: Introduce and use check_readback_data_u16.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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002a19599b
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@ -728,11 +728,16 @@ static void *get_readback_data(struct resource_readback *rb, unsigned int x, uns
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return (BYTE *)rb->map_desc.pData + y * rb->map_desc.RowPitch + x * byte_width;
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}
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static BYTE get_readback_byte(struct resource_readback *rb, unsigned int x, unsigned int y)
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static BYTE get_readback_u8(struct resource_readback *rb, unsigned int x, unsigned int y)
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{
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return *(BYTE *)get_readback_data(rb, x, y, sizeof(BYTE));
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}
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static WORD get_readback_u16(struct resource_readback *rb, unsigned int x, unsigned int y)
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{
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return *(WORD *)get_readback_data(rb, x, y, sizeof(WORD));
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}
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static DWORD get_readback_color(struct resource_readback *rb, unsigned int x, unsigned int y)
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{
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return *(DWORD *)get_readback_data(rb, x, y, sizeof(DWORD));
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@ -785,12 +790,12 @@ static DWORD get_texture_color(ID3D10Texture2D *texture, unsigned int x, unsigne
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return color;
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}
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#define check_readback_data_byte(a, b, c, d) check_readback_data_byte_(__LINE__, a, b, c, d)
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static void check_readback_data_byte_(unsigned int line, struct resource_readback *rb,
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#define check_readback_data_u8(a, b, c, d) check_readback_data_u8_(__LINE__, a, b, c, d)
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static void check_readback_data_u8_(unsigned int line, struct resource_readback *rb,
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const RECT *rect, BYTE expected_value, BYTE max_diff)
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{
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unsigned int x = 0, y = 0;
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BOOL all_match = TRUE;
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BOOL all_match = FALSE;
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RECT default_rect;
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BYTE value = 0;
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@ -804,27 +809,57 @@ static void check_readback_data_byte_(unsigned int line, struct resource_readbac
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{
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for (x = rect->left; x < rect->right; ++x)
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{
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value = get_readback_byte(rb, x, y);
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if (!compare_color(value, expected_value, max_diff))
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{
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all_match = FALSE;
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break;
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}
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value = get_readback_u8(rb, x, y);
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if (abs((int)value - (int)expected_value) > max_diff)
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goto done;
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}
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if (!all_match)
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break;
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}
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all_match = TRUE;
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done:
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ok_(__FILE__, line)(all_match,
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"Got 0x%02x, expected 0x%02x at (%u, %u), sub-resource %u.\n",
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value, expected_value, x, y, rb->sub_resource_idx);
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}
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#define check_readback_data_u16(a, b, c, d) check_readback_data_u16_(__LINE__, a, b, c, d)
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static void check_readback_data_u16_(unsigned int line, struct resource_readback *rb,
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const RECT *rect, WORD expected_value, BYTE max_diff)
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{
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unsigned int x = 0, y = 0;
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BOOL all_match = FALSE;
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RECT default_rect;
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WORD value = 0;
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if (!rect)
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{
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SetRect(&default_rect, 0, 0, rb->width, rb->height);
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rect = &default_rect;
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}
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for (y = rect->top; y < rect->bottom; ++y)
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{
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for (x = rect->left; x < rect->right; ++x)
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{
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value = get_readback_u16(rb, x, y);
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if (abs((int)value - (int)expected_value) > max_diff)
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goto done;
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}
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}
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all_match = TRUE;
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done:
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ok_(__FILE__, line)(all_match,
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"Got 0x%04x, expected 0x%04x at (%u, %u), sub-resource %u.\n",
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value, expected_value, x, y, rb->sub_resource_idx);
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}
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#define check_readback_data_color(a, b, c, d) check_readback_data_color_(__LINE__, a, b, c, d)
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static void check_readback_data_color_(unsigned int line, struct resource_readback *rb,
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const RECT *rect, DWORD expected_color, BYTE max_diff)
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{
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unsigned int x = 0, y = 0;
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BOOL all_match = TRUE;
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BOOL all_match = FALSE;
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RECT default_rect;
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DWORD color = 0;
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@ -840,14 +875,12 @@ static void check_readback_data_color_(unsigned int line, struct resource_readba
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{
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color = get_readback_color(rb, x, y);
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if (!compare_color(color, expected_color, max_diff))
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{
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all_match = FALSE;
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break;
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}
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goto done;
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}
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if (!all_match)
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break;
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}
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all_match = TRUE;
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done:
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ok_(__FILE__, line)(all_match,
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"Got 0x%08x, expected 0x%08x at (%u, %u), sub-resource %u.\n",
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color, expected_color, x, y, rb->sub_resource_idx);
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@ -15590,14 +15623,7 @@ static void test_depth_bias(void)
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break;
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case DXGI_FORMAT_D16_UNORM:
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get_texture_readback(texture, 0, &rb);
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for (y = 0; y < texture_desc.Height; ++y)
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{
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for (x = 0; x < texture_desc.Width; ++x)
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{
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u16 = get_readback_data(&rb, x, y, sizeof(*u16));
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ok(*u16 == 0xffff, "Got unexpected value %#x.\n", *u16);
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}
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}
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check_readback_data_u16(&rb, NULL, 0xffffu, 0);
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release_resource_readback(&rb);
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break;
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default:
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@ -15662,17 +15688,7 @@ static void test_depth_bias(void)
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depth = min(max(0.0f, quads[i].z + bias), 1.0f);
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get_texture_readback(texture, 0, &rb);
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for (y = 0; y < texture_desc.Height; ++y)
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{
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expected_value = depth * 65535.0f + 0.5f;
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for (x = 0; x < texture_desc.Width; ++x)
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{
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u16 = get_readback_data(&rb, x, y, sizeof(*u16));
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ok(abs(*u16 - expected_value) <= 1,
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"Got value %#x (%.8e), expected %#x (%.8e).\n",
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*u16, *u16 / 65535.0f, expected_value, expected_value / 65535.0f);
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}
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}
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check_readback_data_u16(&rb, NULL, depth * 65535.0f + 0.5f, 1);
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release_resource_readback(&rb);
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break;
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default:
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@ -17864,7 +17880,7 @@ static void test_render_a8(void)
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ID3D10Device_OMSetRenderTargets(device, 1, &rtv, NULL);
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draw_quad(&test_context);
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get_texture_readback(texture, 0, &rb);
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check_readback_data_byte(&rb, NULL, 0xff, 0);
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check_readback_data_u8(&rb, NULL, 0xff, 0);
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release_resource_readback(&rb);
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ID3D10Device_ClearRenderTargetView(device, test_context.backbuffer_rtv, black);
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