diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c index ef1c55fff0a..6edbc3381e0 100644 --- a/dlls/d3dx9_36/shader.c +++ b/dlls/d3dx9_36/shader.c @@ -311,6 +311,9 @@ HRESULT WINAPI D3DXAssembleShaderFromFileW(const WCHAR *filename, const D3DXMACR HRESULT hr; struct D3DXIncludeImpl includefromfile; + TRACE("filename %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n", + debugstr_w(filename), defines, include, flags, shader, error_messages); + if(FAILED(map_view_of_file(filename, &buffer, &len))) return D3DXERR_INVALIDDATA; @@ -334,6 +337,9 @@ HRESULT WINAPI D3DXAssembleShaderFromResourceA(HMODULE module, const char *resou HRSRC res; DWORD len; + TRACE("module %p, resource %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n", + module, debugstr_a(resource), defines, include, flags, shader, error_messages); + if (!(res = FindResourceA(module, resource, (const char *)RT_RCDATA))) return D3DXERR_INVALIDDATA; if (FAILED(load_resource_into_memory(module, res, &buffer, &len))) @@ -366,8 +372,10 @@ HRESULT WINAPI D3DXCompileShader(const char *data, UINT length, const D3DXMACRO { HRESULT hr; - TRACE("data %p, length %u, defines %p, include %p, function %s, profile %s, flags %#x, shader %p, error_msgs %p, constant_table %p\n", - data, length, defines, include, function, profile, flags, shader, error_msgs, constant_table); + TRACE("data %s, length %u, defines %p, include %p, function %s, profile %s, " + "flags %#x, shader %p, error_msgs %p, constant_table %p.\n", + debugstr_a(data), length, defines, include, debugstr_a(function), debugstr_a(profile), + flags, shader, error_msgs, constant_table); hr = D3DCompile(data, length, NULL, (D3D_SHADER_MACRO *)defines, (ID3DInclude *)include, function, profile, flags, 0, (ID3DBlob **)shader, (ID3DBlob **)error_msgs); @@ -423,6 +431,11 @@ HRESULT WINAPI D3DXCompileShaderFromFileW(const WCHAR *filename, const D3DXMACRO struct D3DXIncludeImpl includefromfile; char *filename_a; + TRACE("filename %s, defines %p, include %p, entrypoint %s, profile %s, " + "flags %#x, shader %p, error_messages %p, constant_table %p.\n", + debugstr_w(filename), defines, include, debugstr_a(entrypoint), debugstr_a(profile), + flags, shader, error_messages, constant_table); + if (FAILED(map_view_of_file(filename, &buffer, &len))) return D3DXERR_INVALIDDATA; @@ -462,6 +475,11 @@ HRESULT WINAPI D3DXCompileShaderFromResourceA(HMODULE module, const char *resour HRSRC res; DWORD len; + TRACE("module %p, resource %s, defines %p, include %p, entrypoint %s, profile %s, " + "flags %#x, shader %p, error_messages %p, constant_table %p.\n", + module, debugstr_a(resource), defines, include, debugstr_a(entrypoint), debugstr_a(profile), + flags, shader, error_messages, constant_table); + if (!(res = FindResourceA(module, resource, (const char *)RT_RCDATA))) return D3DXERR_INVALIDDATA; if (FAILED(load_resource_into_memory(module, res, &buffer, &len))) @@ -494,7 +512,9 @@ HRESULT WINAPI D3DXCompileShaderFromResourceW(HMODULE module, const WCHAR *resou HRESULT WINAPI D3DXPreprocessShader(const char *data, UINT data_len, const D3DXMACRO *defines, ID3DXInclude *include, ID3DXBuffer **shader, ID3DXBuffer **error_messages) { - TRACE("Forward to D3DPreprocess\n"); + TRACE("data %s, data_len %u, defines %p, include %p, shader %p, error_messages %p.\n", + debugstr_a(data), data_len, defines, include, shader, error_messages); + return D3DPreprocess(data, data_len, NULL, (const D3D_SHADER_MACRO *)defines, (ID3DInclude *)include, (ID3DBlob **)shader, (ID3DBlob **)error_messages); @@ -507,6 +527,9 @@ HRESULT WINAPI D3DXPreprocessShaderFromFileA(const char *filename, const D3DXMAC DWORD len; HRESULT ret; + TRACE("filename %s, defines %p, include %p, shader %p, error_messages %p.\n", + debugstr_a(filename), defines, include, shader, error_messages); + if (!filename) return D3DXERR_INVALIDDATA; len = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0); @@ -528,6 +551,9 @@ HRESULT WINAPI D3DXPreprocessShaderFromFileW(const WCHAR *filename, const D3DXMA HRESULT hr; struct D3DXIncludeImpl includefromfile; + TRACE("filename %s, defines %p, include %p, shader %p, error_messages %p.\n", + debugstr_w(filename), defines, include, shader, error_messages); + if (FAILED(map_view_of_file(filename, &buffer, &len))) return D3DXERR_INVALIDDATA; @@ -553,6 +579,9 @@ HRESULT WINAPI D3DXPreprocessShaderFromResourceA(HMODULE module, const char *res HRSRC res; DWORD len; + TRACE("module %p, resource %s, defines %p, include %p, shader %p, error_messages %p.\n", + module, debugstr_a(resource), defines, include, shader, error_messages); + if (!(res = FindResourceA(module, resource, (const char *)RT_RCDATA))) return D3DXERR_INVALIDDATA; if (FAILED(load_resource_into_memory(module, res, &buffer, &len))) @@ -568,6 +597,9 @@ HRESULT WINAPI D3DXPreprocessShaderFromResourceW(HMODULE module, const WCHAR *re HRSRC res; DWORD len; + TRACE("module %p, resource %s, defines %p, include %p, shader %p, error_messages %p.\n", + module, debugstr_w(resource), defines, include, shader, error_messages); + if (!(res = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA))) return D3DXERR_INVALIDDATA; if (FAILED(load_resource_into_memory(module, res, &buffer, &len)))