Load glXGetProcAddressARB dynamically.

This commit is contained in:
Lionel Ulmer 2003-07-11 03:50:19 +00:00 committed by Alexandre Julliard
parent 2294a031d0
commit 1f4fea3bf7
1 changed files with 30 additions and 2 deletions

View File

@ -30,6 +30,7 @@
#include "wgl.h"
#include "opengl_ext.h"
#include "wine/debug.h"
#include "wine/port.h"
WINE_DEFAULT_DEBUG_CHANNEL(opengl);
@ -48,6 +49,8 @@ void (*wine_tsx11_unlock_ptr)(void) = NULL;
static GLXContext default_cx = NULL;
static Display *default_display; /* display to use for default context */
static void *(*p_glXGetProcAddressARB)(const GLubyte *);
typedef struct wine_glcontext {
HDC hdc;
Display *display;
@ -315,6 +318,11 @@ void* WINAPI wglGetProcAddress(LPCSTR lpszProc) {
return local_func;
}
if (p_glXGetProcAddressARB == NULL) {
ERR("Warning : dynamic GL extension loading not supported by native GL library.");
return NULL;
}
/* After that, search in the thunks to find the real name of the extension */
ext.name = (char *) lpszProc;
ext_ret = (OpenGL_extension *) bsearch(&ext, extension_registry,
@ -322,7 +330,10 @@ void* WINAPI wglGetProcAddress(LPCSTR lpszProc) {
if (ext_ret == NULL) {
/* Some sanity checks :-) */
if (glXGetProcAddressARB(lpszProc) != NULL) {
ENTER_GL();
local_func = p_glXGetProcAddressARB(lpszProc);
LEAVE_GL();
if (local_func != NULL) {
ERR("Extension %s defined in the OpenGL library but NOT in opengl_ext.c... Please report (lionel.ulmer@free.fr) !\n", lpszProc);
return NULL;
}
@ -330,8 +341,12 @@ void* WINAPI wglGetProcAddress(LPCSTR lpszProc) {
WARN("Did not find extension %s in either Wine or your OpenGL library.\n", lpszProc);
return NULL;
} else {
ENTER_GL();
local_func = p_glXGetProcAddressARB(ext_ret->glx_name);
LEAVE_GL();
/* After that, look at the extensions defined in the Linux OpenGL library */
if ((local_func = glXGetProcAddressARB(ext_ret->glx_name)) == NULL) {
if (local_func == NULL) {
char buf[256];
void *ret = NULL;
@ -589,6 +604,12 @@ BOOL WINAPI wglUseFontOutlinesA(HDC hdc,
return FALSE;
}
/* No need to load any other libraries as according to the ABI, libGL should be self-sufficient and
include all dependencies
*/
#ifndef SONAME_LIBGL
#define SONAME_LIBGL "libGL.so"
#endif
/* This is for brain-dead applications that use OpenGL functions before even
creating a rendering context.... */
@ -602,6 +623,7 @@ static BOOL process_attach(void)
XVisualInfo *vis = NULL;
Window root = (Window)GetPropA( GetDesktopWindow(), "__wine_x11_whole_window" );
HMODULE mod = GetModuleHandleA( "x11drv.dll" );
void *opengl_handle;
if (!root || !mod)
{
@ -646,6 +668,12 @@ static BOOL process_attach(void)
XFree(vis);
LEAVE_GL();
opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
if (opengl_handle != NULL) {
p_glXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
wine_dlclose(opengl_handle, NULL, 0);
}
if (default_cx == NULL) {
ERR("Could not create default context.\n");
}