diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index b05df7e2914..1d7e3dfc387 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -3329,9 +3329,8 @@ static HRESULT CDECL device_parent_create_swapchain_texture(struct wined3d_devic TRACE("device_parent %p, container_parent %p, desc %p, texture flags %#x, texture %p.\n", device_parent, container_parent, desc, texture_flags, texture); - if (FAILED(hr = wined3d_texture_create(device->wined3d_device, desc, 1, 1, - texture_flags | WINED3D_TEXTURE_CREATE_MAPPABLE, NULL, &device->IDirect3DDevice8_iface, - &d3d8_null_wined3d_parent_ops, texture))) + if (FAILED(hr = wined3d_texture_create(device->wined3d_device, desc, 1, 1, texture_flags, + NULL, &device->IDirect3DDevice8_iface, &d3d8_null_wined3d_parent_ops, texture))) { WARN("Failed to create texture, hr %#x.\n", hr); return hr; diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index aec35ce22f0..8495342c0d3 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -8460,7 +8460,6 @@ todo_wine ok(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr); hr = IDirect3DSurface8_LockRect(surface, &lockrect, NULL, D3DLOCK_READONLY); -todo_wine ok(SUCCEEDED(hr), "Failed to lock rect, hr %#x.\n", hr); hr = IDirect3DSurface8_UnlockRect(surface); ok(SUCCEEDED(hr), "Failed to unlock rect, hr %#x.\n", hr);