windowscodecs: Fix a memory leak (Valgrind).
Signed-off-by: Sven Baars <sven.wine@gmail.com> Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -620,7 +620,6 @@ static HRESULT WINAPI PngDecoder_Initialize(IWICBitmapDecoder *iface, IStream *p
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if (setjmp(jmpbuf))
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if (setjmp(jmpbuf))
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{
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{
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ppng_destroy_read_struct(&This->png_ptr, &This->info_ptr, &This->end_info);
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ppng_destroy_read_struct(&This->png_ptr, &This->info_ptr, &This->end_info);
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HeapFree(GetProcessHeap(), 0, row_pointers);
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This->png_ptr = NULL;
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This->png_ptr = NULL;
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hr = WINCODEC_ERR_UNKNOWNIMAGEFORMAT;
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hr = WINCODEC_ERR_UNKNOWNIMAGEFORMAT;
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goto end;
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goto end;
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@ -816,6 +815,9 @@ static HRESULT WINAPI PngDecoder_Initialize(IWICBitmapDecoder *iface, IStream *p
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end:
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end:
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LeaveCriticalSection(&This->lock);
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LeaveCriticalSection(&This->lock);
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if (row_pointers)
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HeapFree(GetProcessHeap(), 0, row_pointers);
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return hr;
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return hr;
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}
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}
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