d3d8: Add a TRACE for IDirect3DDevice8Impl_CreateVertexBuffer.

This commit is contained in:
H. Verbeet 2006-03-26 04:19:00 +02:00 committed by Alexandre Julliard
parent 1d47556195
commit 1e421c7da9
1 changed files with 1 additions and 0 deletions

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@ -398,6 +398,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexBuffer(LPDIRECT3DDEVICE8 iface,
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface; IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
HRESULT hrc = D3D_OK; HRESULT hrc = D3D_OK;
TRACE("(%p) Relay\n", This);
/* Allocate the storage for the device */ /* Allocate the storage for the device */
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexBuffer8Impl)); object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexBuffer8Impl));
if (NULL == object) { if (NULL == object) {