dwrite: Don't cache fontface instance in font data.

This commit is contained in:
Nikolay Sivov 2014-11-05 12:48:45 +03:00 committed by Alexandre Julliard
parent 3c24481dea
commit 1e0b934139
2 changed files with 44 additions and 22 deletions

View File

@ -46,8 +46,6 @@ struct dwrite_font_data {
IDWriteFontFile *file;
UINT32 face_index;
IDWriteFontFace2 *face;
WCHAR *facename;
};
@ -210,8 +208,6 @@ static void release_font_data(struct dwrite_font_data *data)
IDWriteFontFile_Release(data->file);
if (data->factory)
IDWriteFactory_Release(data->factory);
if (data->face)
IDWriteFontFace2_Release(data->face);
heap_free(data->facename);
heap_free(data);
}
@ -707,24 +703,20 @@ HRESULT convert_fontface_to_logfont(IDWriteFontFace *face, LOGFONTW *logfont)
static HRESULT get_fontface_from_font(struct dwrite_font *font, IDWriteFontFace2 **fontface)
{
HRESULT hr = S_OK;
struct dwrite_font_data *data = font->data;
IDWriteFontFace *face;
HRESULT hr;
*fontface = NULL;
if (!font->data->face) {
struct dwrite_font_data *data = font->data;
IDWriteFontFace *face;
hr = IDWriteFactory_CreateFontFace(data->factory, data->face_type, 1, &data->file,
data->face_index, font->simulations, &face);
if (FAILED(hr))
return hr;
hr = IDWriteFactory_CreateFontFace(data->factory, data->face_type, 1, &data->file,
data->face_index, font->simulations, &face);
if (FAILED(hr))
return hr;
hr = IDWriteFontFace_QueryInterface(face, &IID_IDWriteFontFace2, (void**)fontface);
IDWriteFontFace_Release(face);
hr = IDWriteFontFace_QueryInterface(face, &IID_IDWriteFontFace2, (void**)&font->data->face);
IDWriteFontFace_Release(face);
}
*fontface = font->data->face;
return hr;
}
@ -1315,6 +1307,29 @@ static HRESULT WINAPI dwritefontcollection_FindFamilyName(IDWriteFontCollection
return collection_find_family(This, name, index, exists);
}
static BOOL is_same_fontfile(IDWriteFontFile *left, IDWriteFontFile *right)
{
UINT32 left_key_size, right_key_size;
const void *left_key, *right_key;
HRESULT hr;
if (left == right)
return TRUE;
hr = IDWriteFontFile_GetReferenceKey(left, &left_key, &left_key_size);
if (FAILED(hr))
return FALSE;
hr = IDWriteFontFile_GetReferenceKey(right, &right_key, &right_key_size);
if (FAILED(hr))
return FALSE;
if (left_key_size != right_key_size)
return FALSE;
return !memcmp(left_key, right_key, left_key_size);
}
static HRESULT WINAPI dwritefontcollection_GetFontFromFontFace(IDWriteFontCollection *iface, IDWriteFontFace *face, IDWriteFont **font)
{
struct dwrite_fontcollection *This = impl_from_IDWriteFontCollection(iface);
@ -1322,7 +1337,8 @@ static HRESULT WINAPI dwritefontcollection_GetFontFromFontFace(IDWriteFontCollec
struct dwrite_font_data *found_font = NULL;
DWRITE_FONT_SIMULATIONS simulations;
IDWriteFontFamily *family;
UINT32 i, j;
UINT32 i, j, face_index;
IDWriteFontFile *file;
HRESULT hr;
TRACE("(%p)->(%p %p)\n", This, face, font);
@ -1332,11 +1348,19 @@ static HRESULT WINAPI dwritefontcollection_GetFontFromFontFace(IDWriteFontCollec
if (!face)
return E_INVALIDARG;
i = 1;
hr = IDWriteFontFace_GetFiles(face, &i, &file);
if (FAILED(hr))
return hr;
face_index = IDWriteFontFace_GetIndex(face);
for (i = 0; i < This->family_count; i++) {
struct dwrite_fontfamily_data *family_data = This->family_data[i];
for (j = 0; j < family_data->font_count; j++) {
if ((IDWriteFontFace*)family_data->fonts[j]->face == face) {
found_font = family_data->fonts[j];
struct dwrite_font_data *font_data = family_data->fonts[j];
if (face_index == font_data->face_index && is_same_fontfile(file, font_data->file)) {
found_font = font_data;
found_family = family_data;
break;
}
@ -1459,7 +1483,6 @@ static HRESULT init_font_data(IDWriteFactory *factory, IDWriteFontFile *file, UI
data->factory = factory;
data->file = file;
data->face = NULL;
data->face_index = face_index;
data->face_type = face_type;
IDWriteFontFile_AddRef(file);

View File

@ -2039,7 +2039,6 @@ static void test_GetSimulations(void)
hr = IDWriteFont_CreateFontFace(font, &fontface);
ok(hr == S_OK, "got 0x%08x\n", hr);
simulations = IDWriteFontFace_GetSimulations(fontface);
todo_wine
ok(simulations == DWRITE_FONT_SIMULATIONS_NONE, "got %d\n", simulations);
IDWriteFontFace_Release(fontface);
IDWriteFont_Release(font);