ws2_32: Unpack ioctl codes in WSAIoctl trace.
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eabe3b34b2
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1e09999350
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@ -2839,6 +2839,82 @@ char* WINAPI WS_inet_ntoa(struct WS_in_addr in)
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return NULL;
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}
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static const char *debugstr_wsaioctl(DWORD ioctl)
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{
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switch(ioctl & 0x18000000)
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{
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case WS_IOC_UNIX:
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{
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BYTE size = (ioctl >> 16) & WS_IOCPARM_MASK;
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char x = (ioctl & 0xff00) >> 8;
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BYTE y = ioctl & 0xff;
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const char *buf_type;
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char args[14];
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switch (ioctl & (WS_IOC_VOID|WS_IOC_INOUT))
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{
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case WS_IOC_VOID:
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buf_type = "_IO";
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sprintf(args, "%d, %d", x, y);
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break;
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case WS_IOC_IN:
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buf_type = "_IOW";
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sprintf(args, "'%c', %d, %d", x, y, size);
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break;
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case WS_IOC_OUT:
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buf_type = "_IOR";
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sprintf(args, "'%c', %d, %d", x, y, size);
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break;
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default:
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buf_type = "?";
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sprintf(args, "'%c', %d, %d", x, y, size);
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break;
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}
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return wine_dbg_sprintf("%s(%s)", buf_type, args);
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}
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default:
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{
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USHORT code = ioctl & 0xffff;
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const char *family, *buf_type;
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/* This switch looks redundant, but isn't: the case WS_IOC_UNIX
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* is handled differently than all others.
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*/
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switch(ioctl & 0x18000000)
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{
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case WS_IOC_WS2:
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family = "IOC_WS2";
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break;
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case WS_IOC_PROTOCOL:
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family = "IOC_PROTOCOL";
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break;
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case WS_IOC_VENDOR:
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family = "IOC_VENDOR";
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break;
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}
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switch (ioctl & (WS_IOC_VOID|WS_IOC_INOUT))
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{
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case WS_IOC_VOID:
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buf_type = "_WSAIO";
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break;
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case WS_IOC_INOUT:
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buf_type = "_WSAIORW";
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break;
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case WS_IOC_IN:
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buf_type = "_WSAIOW";
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break;
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case WS_IOC_OUT:
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buf_type = "_WSAIOR";
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break;
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default:
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buf_type = "?";
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break;
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}
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return wine_dbg_sprintf("%s(%s, %d)", buf_type, family, code);
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}
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}
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}
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/**********************************************************************
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* WSAIoctl (WS2_32.50)
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*
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@ -3185,7 +3261,8 @@ INT WINAPI WSAIoctl(SOCKET s,
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FIXME("WS_SIO_UDP_CONNRESET stub\n");
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break;
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default:
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FIXME("unsupported WS_IOCTL cmd (%08x)\n", dwIoControlCode);
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FIXME("unsupported WS_IOCTL cmd (%s)\n",
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debugstr_wsaioctl(dwIoControlCode));
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WSASetLastError(WSAEOPNOTSUPP);
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return SOCKET_ERROR;
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}
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