From 1d9c8a2df7f261487bfc2d128c260d242c88f59e Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 29 Dec 2008 09:14:29 +0100 Subject: [PATCH] d3d9: Use a HAL device for the stateblock tests. --- dlls/d3d9/tests/stateblock.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d9/tests/stateblock.c b/dlls/d3d9/tests/stateblock.c index b5680aaf7f0..42e3bdf5487 100644 --- a/dlls/d3d9/tests/stateblock.c +++ b/dlls/d3d9/tests/stateblock.c @@ -63,7 +63,7 @@ static HRESULT init_d3d9( device_pparams->hDeviceWindow = window; device_pparams->SwapEffect = D3DSWAPEFFECT_DISCARD; - hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, window, + hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window, D3DCREATE_SOFTWARE_VERTEXPROCESSING, device_pparams, device); ok(hres == D3D_OK || hres == D3DERR_NOTAVAILABLE, "IDirect3D_CreateDevice returned: 0x%x\n", hres);