d3d12: Do not pass VkPhysicalDevice to vkd3d if we failed to find matching device.

Vkd3d has got a better heuristic for selecting the device.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-03-13 14:48:17 +01:00 committed by Alexandre Julliard
parent cbb9f8539a
commit 1d405c62ad
1 changed files with 1 additions and 9 deletions

View File

@ -267,10 +267,7 @@ static VkPhysicalDevice d3d12_get_vk_physical_device(struct vkd3d_instance *inst
}
if (!vk_physical_device)
{
FIXME("Could not find Vulkan physical device for DXGI adapter.\n");
vk_physical_device = vk_physical_devices[0];
}
done:
heap_free(vk_physical_devices);
@ -284,7 +281,6 @@ HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_fe
struct vkd3d_instance_create_info instance_create_info;
struct vkd3d_device_create_info device_create_info;
struct wine_dxgi_adapter_info adapter_info;
VkPhysicalDevice vk_physical_device;
const struct vulkan_funcs *vk_funcs;
struct vkd3d_instance *instance;
IWineDXGIAdapter *wine_adapter;
@ -344,15 +340,12 @@ HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_fe
goto done;
}
if (!(vk_physical_device = d3d12_get_vk_physical_device(instance, vk_funcs, &adapter_info)))
goto done_instance;
device_create_info.type = VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
device_create_info.next = NULL;
device_create_info.minimum_feature_level = minimum_feature_level;
device_create_info.instance = instance;
device_create_info.instance_create_info = NULL;
device_create_info.vk_physical_device = vk_physical_device;
device_create_info.vk_physical_device = d3d12_get_vk_physical_device(instance, vk_funcs, &adapter_info);
device_create_info.device_extensions = device_extensions;
device_create_info.device_extension_count = ARRAY_SIZE(device_extensions);
device_create_info.parent = (IUnknown *)wine_adapter;
@ -360,7 +353,6 @@ HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_fe
hr = vkd3d_create_device(&device_create_info, iid, device);
done_instance:
vkd3d_instance_decref(instance);
done: