winex11: Move XdndPosition event handler to event.c.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jacek Caban 2022-04-28 00:23:32 +02:00 committed by Alexandre Julliard
parent 3b06509f46
commit 1d337249f1
4 changed files with 135 additions and 60 deletions

View File

@ -1826,6 +1826,76 @@ static void handle_xdnd_enter_event( HWND hWnd, XClientMessageEvent *event )
}
static DWORD xdnd_action_to_drop_effect( long action )
{
/* In Windows, nothing but the given effects is allowed.
* In X the given action is just a hint, and you can always
* XdndActionCopy and XdndActionPrivate, so be more permissive. */
if (action == x11drv_atom(XdndActionCopy))
return DROPEFFECT_COPY;
else if (action == x11drv_atom(XdndActionMove))
return DROPEFFECT_MOVE | DROPEFFECT_COPY;
else if (action == x11drv_atom(XdndActionLink))
return DROPEFFECT_LINK | DROPEFFECT_COPY;
else if (action == x11drv_atom(XdndActionAsk))
/* FIXME: should we somehow ask the user what to do here? */
return DROPEFFECT_COPY | DROPEFFECT_MOVE | DROPEFFECT_LINK;
FIXME( "unknown action %ld, assuming DROPEFFECT_COPY\n", action );
return DROPEFFECT_COPY;
}
static long drop_effect_to_xdnd_action( DWORD effect )
{
if (effect == DROPEFFECT_COPY)
return x11drv_atom(XdndActionCopy);
else if (effect == DROPEFFECT_MOVE)
return x11drv_atom(XdndActionMove);
else if (effect == DROPEFFECT_LINK)
return x11drv_atom(XdndActionLink);
else if (effect == DROPEFFECT_NONE)
return None;
FIXME( "unknown drop effect %u, assuming XdndActionCopy\n", effect );
return x11drv_atom(XdndActionCopy);
}
static void handle_xdnd_position_event( HWND hwnd, XClientMessageEvent *event )
{
struct dnd_position_event_params params;
XClientMessageEvent e;
DWORD effect;
params.type = DND_POSITION_EVENT;
params.hwnd = hwnd;
params.point = root_to_virtual_screen( event->data.l[2] >> 16, event->data.l[2] & 0xFFFF );
params.effect = effect = xdnd_action_to_drop_effect( event->data.l[4] );
effect = handle_dnd_event( &params );
TRACE( "actionRequested(%ld) chosen(0x%x) at x(%d),y(%d)\n",
event->data.l[4], effect, params.point.x, params.point.y );
/*
* Let source know if we're accepting the drop by
* sending a status message.
*/
e.type = ClientMessage;
e.display = event->display;
e.window = event->data.l[0];
e.message_type = x11drv_atom(XdndStatus);
e.format = 32;
e.data.l[0] = event->window;
e.data.l[1] = !!effect;
e.data.l[2] = 0; /* Empty Rect */
e.data.l[3] = 0; /* Empty Rect */
e.data.l[4] = drop_effect_to_xdnd_action( effect );
XSendEvent( event->display, event->data.l[0], False, NoEventMask, (XEvent *)&e );
}
struct client_message_handler
{
int atom; /* protocol atom */
@ -1839,7 +1909,7 @@ static const struct client_message_handler client_messages[] =
{ XATOM__XEMBED, handle_xembed_protocol },
{ XATOM_DndProtocol, handle_dnd_protocol },
{ XATOM_XdndEnter, handle_xdnd_enter_event },
{ XATOM_XdndPosition, X11DRV_XDND_PositionEvent },
{ XATOM_XdndPosition, handle_xdnd_position_event },
{ XATOM_XdndDrop, X11DRV_XDND_DropEvent },
{ XATOM_XdndLeave, X11DRV_XDND_LeaveEvent }
};

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@ -0,0 +1,43 @@
/*
* Copyright 2022 Jacek Caban for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "ntuser.h"
#include "wine/unixlib.h"
/* DnD support */
struct format_entry
{
UINT format;
UINT size;
char data[1];
};
enum dnd_event_type
{
DND_POSITION_EVENT,
};
/* DND_POSITION_EVENT params */
struct dnd_position_event_params
{
UINT type;
HWND hwnd;
POINT point;
DWORD effect;
};

View File

@ -61,6 +61,7 @@ typedef int Status;
#include "winbase.h"
#include "ntgdi.h"
#include "wine/gdi_driver.h"
#include "unixlib.h"
#include "wine/list.h"
#define MAX_DASHLEN 16
@ -293,18 +294,11 @@ extern BOOL IME_SetCompositionString(DWORD dwIndex, LPCVOID lpComp,
DWORD dwReadLen) DECLSPEC_HIDDEN;
extern void IME_SetResultString(LPWSTR lpResult, DWORD dwResultlen) DECLSPEC_HIDDEN;
extern void X11DRV_XDND_PositionEvent( HWND hWnd, XClientMessageEvent *event ) DECLSPEC_HIDDEN;
extern void X11DRV_XDND_DropEvent( HWND hWnd, XClientMessageEvent *event ) DECLSPEC_HIDDEN;
extern void X11DRV_XDND_LeaveEvent( HWND hWnd, XClientMessageEvent *event ) DECLSPEC_HIDDEN;
struct format_entry
{
UINT format;
UINT size;
char data[1];
};
extern void handle_dnd_enter_event( struct format_entry *formats, ULONG size ) DECLSPEC_HIDDEN;
extern UINT handle_dnd_event( void *params ) DECLSPEC_HIDDEN;
extern struct format_entry *import_xdnd_selection( Display *display, Window win, Atom selection,
Atom *targets, UINT count,

View File

@ -142,27 +142,6 @@ static IDropTarget* get_droptarget_pointer(HWND hwnd)
return droptarget;
}
/**************************************************************************
* X11DRV_XDND_XdndActionToDROPEFFECT
*/
static DWORD X11DRV_XDND_XdndActionToDROPEFFECT(long action)
{
/* In Windows, nothing but the given effects is allowed.
* In X the given action is just a hint, and you can always
* XdndActionCopy and XdndActionPrivate, so be more permissive. */
if (action == x11drv_atom(XdndActionCopy))
return DROPEFFECT_COPY;
else if (action == x11drv_atom(XdndActionMove))
return DROPEFFECT_MOVE | DROPEFFECT_COPY;
else if (action == x11drv_atom(XdndActionLink))
return DROPEFFECT_LINK | DROPEFFECT_COPY;
else if (action == x11drv_atom(XdndActionAsk))
/* FIXME: should we somehow ask the user what to do here? */
return DROPEFFECT_COPY | DROPEFFECT_MOVE | DROPEFFECT_LINK;
FIXME("unknown action %ld, assuming DROPEFFECT_COPY\n", action);
return DROPEFFECT_COPY;
}
/**************************************************************************
* X11DRV_XDND_DROPEFFECTToXdndAction
*/
@ -215,22 +194,17 @@ static HWND window_accepting_files(HWND hwnd)
*
* Handle an XdndPosition event.
*/
void X11DRV_XDND_PositionEvent( HWND hWnd, XClientMessageEvent *event )
static BOOL handle_position_event( struct dnd_position_event_params *params )
{
XClientMessageEvent e;
int accept = 0; /* Assume we're not accepting */
IDropTarget *dropTarget = NULL;
DWORD effect;
DWORD effect = params->effect;
POINTL pointl;
HWND targetWindow;
HRESULT hr;
XDNDxy = root_to_virtual_screen( event->data.l[2] >> 16, event->data.l[2] & 0xFFFF );
targetWindow = window_from_point_dnd(hWnd, XDNDxy);
pointl.x = XDNDxy.x;
pointl.y = XDNDxy.y;
effect = X11DRV_XDND_XdndActionToDROPEFFECT(event->data.l[4]);
XDNDxy = params->point;
targetWindow = window_from_point_dnd( params->hwnd, XDNDxy );
if (!XDNDAccepted || XDNDLastTargetWnd != targetWindow)
{
@ -301,27 +275,7 @@ void X11DRV_XDND_PositionEvent( HWND hWnd, XClientMessageEvent *event )
}
}
TRACE("actionRequested(%ld) accept(%d) chosen(0x%x) at x(%d),y(%d)\n",
event->data.l[4], accept, effect, XDNDxy.x, XDNDxy.y);
/*
* Let source know if we're accepting the drop by
* sending a status message.
*/
e.type = ClientMessage;
e.display = event->display;
e.window = event->data.l[0];
e.message_type = x11drv_atom(XdndStatus);
e.format = 32;
e.data.l[0] = event->window;
e.data.l[1] = accept;
e.data.l[2] = 0; /* Empty Rect */
e.data.l[3] = 0; /* Empty Rect */
if (accept)
e.data.l[4] = X11DRV_XDND_DROPEFFECTToXdndAction(effect);
else
e.data.l[4] = None;
XSendEvent(event->display, event->data.l[0], False, NoEventMask, (XEvent*)&e);
return accept ? effect : 0;
}
/**************************************************************************
@ -806,3 +760,17 @@ static IDataObjectVtbl xdndDataObjectVtbl =
};
static IDataObject XDNDDataObject = { &xdndDataObjectVtbl };
UINT handle_dnd_event( void *params )
{
switch (*(UINT *)params)
{
case DND_POSITION_EVENT:
return handle_position_event( params );
default:
ERR( "invalid event\n" );
return 0;
}
}