d3dcompiler/tests: Add a test for the comma operator.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-02-28 11:24:01 +01:00 committed by Alexandre Julliard
parent 8ce03e2055
commit 1cea81d104
1 changed files with 31 additions and 0 deletions

View File

@ -574,6 +574,36 @@ static void test_trig(void)
release_test_context(&test_context);
}
static void test_comma(void)
{
struct test_context test_context;
ID3D10Blob *ps_code = NULL;
struct vec4 v;
static const char ps_source[] =
"float4 main(float x: TEXCOORD0): COLOR\n"
"{\n"
" float4 ret;\n"
" return (ret = float4(0.1, 0.2, 0.3, 0.4)), ret + 0.5;\n"
"}";
if (!init_test_context(&test_context))
return;
todo_wine ps_code = compile_shader(ps_source, "ps_2_0");
if (ps_code)
{
draw_quad(test_context.device, ps_code);
v = get_color_vec4(test_context.device, 0, 0);
ok(compare_vec4(&v, 0.6f, 0.7f, 0.8f, 0.9f, 0),
"Got unexpected value {%.8e, %.8e, %.8e, %.8e}.\n", v.x, v.y, v.z, v.w);
ID3D10Blob_Release(ps_code);
}
release_test_context(&test_context);
}
static void test_fail(void)
{
static const char *tests[] =
@ -679,5 +709,6 @@ START_TEST(hlsl_d3d9)
test_conditionals();
test_float_vectors();
test_trig();
test_comma();
test_fail();
}