From 1cb7878beb3070bc1428b234e19a92e0f0f9515d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Tue, 18 Aug 2015 00:53:23 +0200 Subject: [PATCH] d3d10core: Do not use '\n' in the middle of TRACEs. --- dlls/d3d10core/device.c | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 05e8de552bf..7996710da89 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -316,8 +316,8 @@ static void STDMETHODCALLTYPE d3d10_device_DrawIndexedInstanced(ID3D10Device1 *i { struct d3d10_device *device = impl_from_ID3D10Device(iface); - TRACE("iface %p, instance_index_count %u, instance_count %u, start_index_location %u,\n" - "\tbase_vertex_location %d, start_instance_location %u.\n", + TRACE("iface %p, instance_index_count %u, instance_count %u, start_index_location %u, " + "base_vertex_location %d, start_instance_location %u.\n", iface, instance_index_count, instance_count, start_index_location, base_vertex_location, start_instance_location); @@ -795,8 +795,8 @@ static void STDMETHODCALLTYPE d3d10_device_ResolveSubresource(ID3D10Device1 *ifa ID3D10Resource *dst_resource, UINT dst_subresource_idx, ID3D10Resource *src_resource, UINT src_subresource_idx, DXGI_FORMAT format) { - FIXME("iface %p, dst_resource %p, dst_subresource_idx %u,\n" - "\tsrc_resource %p, src_subresource_idx %u, format %s stub!\n", + FIXME("iface %p, dst_resource %p, dst_subresource_idx %u, " + "src_resource %p, src_subresource_idx %u, format %s stub!\n", iface, dst_resource, dst_subresource_idx, src_resource, src_subresource_idx, debug_dxgi_format(format)); } @@ -1731,8 +1731,8 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateInputLayout(ID3D10Device1 *i struct d3d10_input_layout *object; HRESULT hr; - TRACE("iface %p, element_descs %p, element_count %u, shader_byte_code %p," - "\tshader_byte_code_length %lu, input_layout %p\n", + TRACE("iface %p, element_descs %p, element_count %u, shader_byte_code %p, " + "shader_byte_code_length %lu, input_layout %p\n", iface, element_descs, element_count, shader_byte_code, shader_byte_code_length, input_layout); @@ -1815,8 +1815,8 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateGeometryShaderWithStreamOutp const void *byte_code, SIZE_T byte_code_length, const D3D10_SO_DECLARATION_ENTRY *output_stream_decls, UINT output_stream_decl_count, UINT output_stream_stride, ID3D10GeometryShader **shader) { - FIXME("iface %p, byte_code %p, byte_code_length %lu, output_stream_decls %p,\n" - "\toutput_stream_decl_count %u, output_stream_stride %u, shader %p stub!\n", + FIXME("iface %p, byte_code %p, byte_code_length %lu, output_stream_decls %p, " + "output_stream_decl_count %u, output_stream_stride %u, shader %p stub!\n", iface, byte_code, byte_code_length, output_stream_decls, output_stream_decl_count, output_stream_stride, shader); @@ -2134,8 +2134,8 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CheckCounter(ID3D10Device1 *iface, const D3D10_COUNTER_DESC *desc, D3D10_COUNTER_TYPE *type, UINT *active_counters, char *name, UINT *name_length, char *units, UINT *units_length, char *description, UINT *description_length) { - FIXME("iface %p, desc %p, type %p, active_counters %p, name %p, name_length %p,\n" - "\tunits %p, units_length %p, description %p, description_length %p stub!\n", + FIXME("iface %p, desc %p, type %p, active_counters %p, name %p, name_length %p, " + "units %p, units_length %p, description %p, description_length %p stub!\n", iface, desc, type, active_counters, name, name_length, units, units_length, description, description_length);