d3d11: Report support for MapNoOverwriteOnDynamicConstantBuffer.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4089,7 +4089,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFeatureSupport(ID3D11Device2
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options->CopyWithOverlap = FALSE;
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options->CopyWithOverlap = FALSE;
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options->ConstantBufferPartialUpdate = FALSE;
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options->ConstantBufferPartialUpdate = FALSE;
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options->ConstantBufferOffsetting = TRUE;
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options->ConstantBufferOffsetting = TRUE;
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options->MapNoOverwriteOnDynamicConstantBuffer = FALSE;
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options->MapNoOverwriteOnDynamicConstantBuffer = TRUE;
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options->MapNoOverwriteOnDynamicBufferSRV = TRUE;
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options->MapNoOverwriteOnDynamicBufferSRV = TRUE;
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options->MultisampleRTVWithForcedSampleCountOne = FALSE;
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options->MultisampleRTVWithForcedSampleCountOne = FALSE;
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options->SAD4ShaderInstructions = FALSE;
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options->SAD4ShaderInstructions = FALSE;
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