diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 124f9d9acdb..169f460e9ae 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -480,8 +480,10 @@ static struct fbo_entry *context_find_fbo_entry(struct wined3d_context *context, if (depth_stencil && render_targets[0]) { - if (depth_stencil->resource.width < render_targets[0]->resource.width || - depth_stencil->resource.height < render_targets[0]->resource.height) + if (wined3d_texture_get_level_width(depth_stencil->container, depth_stencil->texture_level) + < wined3d_texture_get_level_width(render_targets[0]->container, render_targets[0]->texture_level) + || wined3d_texture_get_level_height(depth_stencil->container, depth_stencil->texture_level) + < wined3d_texture_get_level_height(render_targets[0]->container, render_targets[0]->texture_level)) { WARN("Depth stencil is smaller than the primary color buffer, disabling\n"); depth_stencil = NULL;