wined3d: Add D3DDEVCAPS3_* to the wined3d caps header.
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@ -19,6 +19,12 @@
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#ifndef __WINE_WINED3D_CAPS_H
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#ifndef __WINE_WINED3D_CAPS_H
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#define __WINE_WINED3D_CAPS_H
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#define __WINE_WINED3D_CAPS_H
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#define WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020L
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#define WINED3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080L
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#define WINED3DCAPS3_COPY_TO_VIDMEM 0x00000100L
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#define WINED3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200L
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#define WINED3DCAPS3_RESERVED 0x8000001FL
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#define WINED3DDEVCAPS2_STREAMOFFSET 0x00000001
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#define WINED3DDEVCAPS2_STREAMOFFSET 0x00000001
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#define WINED3DDEVCAPS2_DMAPNPATCH 0x00000002
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#define WINED3DDEVCAPS2_DMAPNPATCH 0x00000002
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#define WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004
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#define WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004
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