From 1bf25cfe3fa87c86a049853635d6defa5b7dd3f3 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 30 Aug 2010 20:29:46 +0200 Subject: [PATCH] wined3d: Use debug_surflocation() in surface_load_location(). --- dlls/wined3d/surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 9e4fc7c2d8f..0731fb8adaa 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -4386,7 +4386,7 @@ HRESULT surface_load_location(IWineD3DSurfaceImpl *surface, DWORD flag, const RE } else { - FIXME("Unimplemented location %#x for depth/stencil buffers.\n", flag); + FIXME("Unimplemented location %s for depth/stencil buffers.\n", debug_surflocation(flag)); return WINED3DERR_INVALIDCALL; } }