wined3d: Pass non-NULL rectangles to wined3d_surface_blt() in wined3d_texture_blt().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1405,28 +1405,41 @@ static HRESULT volumetexture_init(struct wined3d_texture *texture, const struct
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return WINED3D_OK;
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}
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HRESULT CDECL wined3d_texture_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx, const RECT *dst_rect_in,
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struct wined3d_texture *src_texture, unsigned int src_sub_resource_idx, const RECT *src_rect_in, DWORD flags,
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const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
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HRESULT CDECL wined3d_texture_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx,
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const RECT *dst_rect, struct wined3d_texture *src_texture, unsigned int src_sub_resource_idx,
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const RECT *src_rect, DWORD flags, const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
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{
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struct wined3d_resource *dst_resource, *src_resource = NULL;
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RECT d, s;
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TRACE("dst_texture %p, dst_sub_resource_idx %u, src_texture %p, src_sub_resource_idx %u.\n",
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dst_texture, dst_sub_resource_idx, src_texture, src_sub_resource_idx);
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TRACE("dst_texture %p, dst_sub_resource_idx %u, dst_rect %s, src_texture %p, "
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"src_sub_resource_idx %u, src_rect %s, flags %#x, fx %p, filter %s.\n",
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dst_texture, dst_sub_resource_idx, wine_dbgstr_rect(dst_rect), src_texture,
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src_sub_resource_idx, wine_dbgstr_rect(src_rect), flags, fx, debug_d3dtexturefiltertype(filter));
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if (!(dst_resource = wined3d_texture_get_sub_resource(dst_texture, dst_sub_resource_idx))
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|| dst_resource->type != WINED3D_RTYPE_SURFACE)
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return WINED3DERR_INVALIDCALL;
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if (!dst_rect)
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{
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SetRect(&d, 0, 0, dst_resource->width, dst_resource->height);
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dst_rect = &d;
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}
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if (src_texture)
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{
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if (!(src_resource = wined3d_texture_get_sub_resource(src_texture, src_sub_resource_idx))
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|| src_resource->type != WINED3D_RTYPE_SURFACE)
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return WINED3DERR_INVALIDCALL;
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if (!src_rect)
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{
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SetRect(&s, 0, 0, src_resource->width, src_resource->height);
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src_rect = &s;
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}
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}
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return wined3d_surface_blt(surface_from_resource(dst_resource), dst_rect_in,
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src_resource ? surface_from_resource(src_resource) : NULL, src_rect_in, flags, fx, filter);
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return wined3d_surface_blt(surface_from_resource(dst_resource), dst_rect,
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src_resource ? surface_from_resource(src_resource) : NULL, src_rect, flags, fx, filter);
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}
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HRESULT CDECL wined3d_texture_create(struct wined3d_device *device, const struct wined3d_resource_desc *desc,
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