include: Add xact3wb.h.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -772,6 +772,7 @@ SOURCES = \
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wtypes.idl \
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wuapi.idl \
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x3daudio.h \
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xact3wb.h \
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xapo.idl \
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xapofx.h \
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xaudio2.idl \
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@ -0,0 +1,63 @@
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/*
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* Copyright (c) 2020 Alistair Leslie-Hughes
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __XACT3WB_H__
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#define __XACT3WB_H__
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typedef union WAVEBANKMINIWAVEFORMAT
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{
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struct
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{
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DWORD wFormatTag : 2;
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DWORD nChannels : 3;
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DWORD nSamplesPerSec : 18;
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DWORD wBlockAlign : 8;
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DWORD wBitsPerSample : 1;
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} DUMMYSTRUCTNAME;
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DWORD dwValue;
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} WAVEBANKMINIWAVEFORMAT;
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typedef struct WAVEBANKREGION
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{
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DWORD dwOffset;
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DWORD dwLength;
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} WAVEBANKREGION;
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typedef struct WAVEBANKSAMPLEREGION
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{
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DWORD dwStartSample;
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DWORD dwTotalSamples;
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} WAVEBANKSAMPLEREGION;
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typedef struct WAVEBANKENTRY
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{
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union
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{
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struct
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{
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DWORD dwFlags : 4;
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DWORD Duration : 28;
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} DUMMYSTRUCTNAME;
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DWORD dwFlagsAndDuration;
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} DUMMYUNIONNAME;
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WAVEBANKMINIWAVEFORMAT Format;
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WAVEBANKREGION PlayRegion;
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WAVEBANKSAMPLEREGION LoopRegion;
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} WAVEBANKENTRY;
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#endif /* __XACT3WB_H__ */
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