wined3d: Use WGL_WINE_query_renderer to query GPU information.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2016-03-15 16:55:14 +01:00 committed by Alexandre Julliard
parent 97e8f047a4
commit 1b483f32ad
2 changed files with 89 additions and 61 deletions

View File

@ -235,6 +235,7 @@ static const struct wined3d_extension_map wgl_extension_map[] =
{"WGL_ARB_pixel_format", WGL_ARB_PIXEL_FORMAT }, {"WGL_ARB_pixel_format", WGL_ARB_PIXEL_FORMAT },
{"WGL_EXT_swap_control", WGL_EXT_SWAP_CONTROL }, {"WGL_EXT_swap_control", WGL_EXT_SWAP_CONTROL },
{"WGL_WINE_pixel_format_passthrough", WGL_WINE_PIXEL_FORMAT_PASSTHROUGH}, {"WGL_WINE_pixel_format_passthrough", WGL_WINE_PIXEL_FORMAT_PASSTHROUGH},
{"WGL_WINE_query_renderer", WGL_WINE_QUERY_RENDERER },
}; };
/********************************************************** /**********************************************************
@ -1401,42 +1402,62 @@ static const struct gpu_description *get_gpu_description(enum wined3d_pci_vendor
return NULL; return NULL;
} }
static const struct gpu_description *query_gpu_description(const struct wined3d_gl_info *gl_info, UINT64 *vram_bytes)
{
enum wined3d_pci_vendor vendor = PCI_VENDOR_NONE;
enum wined3d_pci_device device = PCI_DEVICE_NONE;
const struct gpu_description *gpu_description;
static unsigned int once;
if (gl_info->supported[WGL_WINE_QUERY_RENDERER])
{
GLuint value;
if (GL_EXTCALL(wglQueryCurrentRendererIntegerWINE(WGL_RENDERER_VENDOR_ID_WINE, &value)))
vendor = value;
if (GL_EXTCALL(wglQueryCurrentRendererIntegerWINE(WGL_RENDERER_DEVICE_ID_WINE, &value)))
device = value;
if (GL_EXTCALL(wglQueryCurrentRendererIntegerWINE(WGL_RENDERER_VIDEO_MEMORY_WINE, &value)))
*vram_bytes = (UINT64)value * 1024 * 1024;
TRACE("Card reports vendor PCI ID 0x%04x, device PCI ID 0x%04x, 0x%s bytes of video memory.\n",
vendor, device, wine_dbgstr_longlong(*vram_bytes));
}
if (wined3d_settings.pci_vendor_id != PCI_VENDOR_NONE)
{
vendor = wined3d_settings.pci_vendor_id;
TRACE("Overriding vendor PCI ID with 0x%04x.\n", vendor);
}
if (wined3d_settings.pci_device_id != PCI_DEVICE_NONE)
{
device = wined3d_settings.pci_device_id;
TRACE("Overriding device PCI ID with 0x%04x.\n", vendor);
}
if (wined3d_settings.emulated_textureram)
{
*vram_bytes = wined3d_settings.emulated_textureram;
TRACE("Overriding amount of video memory with 0x%s bytes.\n",
wine_dbgstr_longlong(*vram_bytes));
}
if (!(gpu_description = get_gpu_description(vendor, device))
&& (wined3d_settings.pci_vendor_id != PCI_VENDOR_NONE
|| wined3d_settings.pci_device_id != PCI_DEVICE_NONE) && !once++)
ERR_(winediag)("Invalid GPU override %04x:%04x specified, ignoring.\n", vendor, device);
return gpu_description;
}
static void init_driver_info(struct wined3d_driver_info *driver_info, static void init_driver_info(struct wined3d_driver_info *driver_info,
enum wined3d_pci_vendor vendor, enum wined3d_pci_device device) const struct gpu_description *gpu_desc, UINT64 vram_bytes)
{ {
OSVERSIONINFOW os_version; OSVERSIONINFOW os_version;
WORD driver_os_version; WORD driver_os_version;
enum wined3d_display_driver driver; enum wined3d_display_driver driver;
enum wined3d_driver_model driver_model; enum wined3d_driver_model driver_model;
const struct driver_version_information *version_info; const struct driver_version_information *version_info;
const struct gpu_description *gpu_desc;
if (driver_info->vendor != PCI_VENDOR_NONE || driver_info->device != PCI_DEVICE_NONE)
{
static unsigned int once;
TRACE("GPU override %04x:%04x.\n", wined3d_settings.pci_vendor_id, wined3d_settings.pci_device_id);
driver_info->vendor = wined3d_settings.pci_vendor_id;
if (driver_info->vendor == PCI_VENDOR_NONE)
driver_info->vendor = vendor;
driver_info->device = wined3d_settings.pci_device_id;
if (driver_info->device == PCI_DEVICE_NONE)
driver_info->device = device;
if (get_gpu_description(driver_info->vendor, driver_info->device))
{
vendor = driver_info->vendor;
device = driver_info->device;
}
else if (!once++)
ERR_(winediag)("Invalid GPU override %04x:%04x specified, ignoring.\n",
driver_info->vendor, driver_info->device);
}
driver_info->vendor = vendor;
driver_info->device = device;
memset(&os_version, 0, sizeof(os_version)); memset(&os_version, 0, sizeof(os_version));
os_version.dwOSVersionInfoSize = sizeof(os_version); os_version.dwOSVersionInfoSize = sizeof(os_version);
@ -1496,19 +1517,11 @@ static void init_driver_info(struct wined3d_driver_info *driver_info,
} }
} }
if ((gpu_desc = get_gpu_description(driver_info->vendor, driver_info->device))) driver_info->vendor = gpu_desc->vendor;
{ driver_info->device = gpu_desc->card;
driver_info->description = gpu_desc->description; driver_info->description = gpu_desc->description;
driver_info->vram_bytes = (UINT64)gpu_desc->vidmem * 1024 * 1024; driver_info->vram_bytes = vram_bytes ? vram_bytes : (UINT64)gpu_desc->vidmem * 1024 * 1024;
driver = gpu_desc->driver; driver = gpu_desc->driver;
}
else
{
ERR("Card %04x:%04x not found in driver DB.\n", vendor, device);
driver_info->description = "Direct3D HAL";
driver_info->vram_bytes = WINE_DEFAULT_VIDMEM;
driver = DRIVER_UNKNOWN;
}
/** /**
* Diablo 2 crashes when the amount of video memory is greater than 0x7fffffff. * Diablo 2 crashes when the amount of video memory is greater than 0x7fffffff.
@ -1522,13 +1535,6 @@ static void init_driver_info(struct wined3d_driver_info *driver_info,
driver_info->vram_bytes = LONG_MAX; driver_info->vram_bytes = LONG_MAX;
} }
if (wined3d_settings.emulated_textureram)
{
TRACE("Overriding amount of video memory with 0x%s bytes.\n",
wine_dbgstr_longlong(wined3d_settings.emulated_textureram));
driver_info->vram_bytes = wined3d_settings.emulated_textureram;
}
/* Try to obtain driver version information for the current Windows version. This fails in /* Try to obtain driver version information for the current Windows version. This fails in
* some cases: * some cases:
* - the gpu is not available on the currently selected OS version: * - the gpu is not available on the currently selected OS version:
@ -1552,7 +1558,7 @@ static void init_driver_info(struct wined3d_driver_info *driver_info,
else else
{ {
ERR("No driver version info found for device %04x:%04x, driver model %#x.\n", ERR("No driver version info found for device %04x:%04x, driver model %#x.\n",
vendor, device, driver_model); driver_info->vendor, driver_info->device, driver_model);
driver_info->name = "Display"; driver_info->name = "Display";
driver_info->version_high = MAKEDWORD_VERSION(driver_os_version, 15); driver_info->version_high = MAKEDWORD_VERSION(driver_os_version, 15);
driver_info->version_low = MAKEDWORD_VERSION(8, 6); /* Nvidia RIVA TNT, arbitrary */ driver_info->version_low = MAKEDWORD_VERSION(8, 6); /* Nvidia RIVA TNT, arbitrary */
@ -2915,6 +2921,10 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info)
USE_GL_FUNC(wglGetExtensionsStringARB) USE_GL_FUNC(wglGetExtensionsStringARB)
USE_GL_FUNC(wglGetPixelFormatAttribfvARB) USE_GL_FUNC(wglGetPixelFormatAttribfvARB)
USE_GL_FUNC(wglGetPixelFormatAttribivARB) USE_GL_FUNC(wglGetPixelFormatAttribivARB)
USE_GL_FUNC(wglQueryCurrentRendererIntegerWINE)
USE_GL_FUNC(wglQueryCurrentRendererStringWINE)
USE_GL_FUNC(wglQueryRendererIntegerWINE)
USE_GL_FUNC(wglQueryRendererStringWINE)
USE_GL_FUNC(wglSetPixelFormatWINE) USE_GL_FUNC(wglSetPixelFormatWINE)
USE_GL_FUNC(wglSwapIntervalEXT) USE_GL_FUNC(wglSwapIntervalEXT)
@ -3466,14 +3476,14 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, DWORD
struct wined3d_driver_info *driver_info = &adapter->driver_info; struct wined3d_driver_info *driver_info = &adapter->driver_info;
const char *gl_vendor_str, *gl_renderer_str, *gl_version_str; const char *gl_vendor_str, *gl_renderer_str, *gl_version_str;
struct wined3d_gl_info *gl_info = &adapter->gl_info; struct wined3d_gl_info *gl_info = &adapter->gl_info;
const struct gpu_description *gpu_description;
struct wined3d_vertex_caps vertex_caps; struct wined3d_vertex_caps vertex_caps;
enum wined3d_pci_vendor card_vendor;
struct fragment_caps fragment_caps; struct fragment_caps fragment_caps;
struct shader_caps shader_caps; struct shader_caps shader_caps;
const char *WGL_Extensions = NULL; const char *WGL_Extensions = NULL;
enum wined3d_gl_vendor gl_vendor; enum wined3d_gl_vendor gl_vendor;
enum wined3d_pci_device device;
DWORD gl_version, gl_ext_emul_mask; DWORD gl_version, gl_ext_emul_mask;
UINT64 vram_bytes = 0;
HDC hdc; HDC hdc;
unsigned int i, j; unsigned int i, j;
GLint context_profile = 0; GLint context_profile = 0;
@ -3818,13 +3828,6 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, DWORD
} }
} }
gl_vendor = wined3d_guess_gl_vendor(gl_info, gl_vendor_str, gl_renderer_str);
card_vendor = wined3d_guess_card_vendor(gl_vendor_str, gl_renderer_str);
TRACE("Found GL_VENDOR (%s)->(0x%04x/0x%04x).\n", debugstr_a(gl_vendor_str), gl_vendor, card_vendor);
device = wined3d_guess_card(&shader_caps, &fragment_caps, gl_info->glsl_version, gl_renderer_str, &gl_vendor, &card_vendor);
TRACE("Found (fake) card: 0x%x (vendor id), 0x%x (device id).\n", card_vendor, device);
gl_info->wrap_lookup[WINED3D_TADDRESS_WRAP - WINED3D_TADDRESS_WRAP] = GL_REPEAT; gl_info->wrap_lookup[WINED3D_TADDRESS_WRAP - WINED3D_TADDRESS_WRAP] = GL_REPEAT;
gl_info->wrap_lookup[WINED3D_TADDRESS_MIRROR - WINED3D_TADDRESS_WRAP] = gl_info->wrap_lookup[WINED3D_TADDRESS_MIRROR - WINED3D_TADDRESS_WRAP] =
gl_info->supported[ARB_TEXTURE_MIRRORED_REPEAT] ? GL_MIRRORED_REPEAT_ARB : GL_REPEAT; gl_info->supported[ARB_TEXTURE_MIRRORED_REPEAT] ? GL_MIRRORED_REPEAT_ARB : GL_REPEAT;
@ -3847,8 +3850,32 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, DWORD
checkGLcall("creating VAO"); checkGLcall("creating VAO");
} }
fixup_extensions(gl_info, gl_renderer_str, gl_vendor, card_vendor, device); gl_vendor = wined3d_guess_gl_vendor(gl_info, gl_vendor_str, gl_renderer_str);
init_driver_info(driver_info, card_vendor, device); TRACE("Guessed GL vendor %#x.\n", gl_vendor);
if (!(gpu_description = query_gpu_description(gl_info, &vram_bytes)))
{
static const struct gpu_description default_gpu_description =
{HW_VENDOR_NVIDIA, CARD_NVIDIA_RIVA_128, "Direct3D HAL", DRIVER_UNKNOWN, WINE_DEFAULT_VIDMEM};
enum wined3d_pci_vendor vendor;
enum wined3d_pci_device device;
vendor = wined3d_guess_card_vendor(gl_vendor_str, gl_renderer_str);
TRACE("Guessed vendor PCI ID 0x%04x.\n", vendor);
device = wined3d_guess_card(&shader_caps, &fragment_caps, gl_info->glsl_version,
gl_renderer_str, &gl_vendor, &vendor);
TRACE("Guessed device PCI ID 0x%04x.\n", device);
if (!(gpu_description = get_gpu_description(vendor, device)))
{
ERR("Card %04x:%04x not found in driver DB.\n", vendor, device);
gpu_description = &default_gpu_description;
}
}
fixup_extensions(gl_info, gl_renderer_str, gl_vendor, gpu_description->vendor, gpu_description->card);
init_driver_info(driver_info, gpu_description, vram_bytes);
gl_ext_emul_mask = adapter->vertex_pipe->vp_get_emul_mask(gl_info) gl_ext_emul_mask = adapter->vertex_pipe->vp_get_emul_mask(gl_info)
| adapter->fragment_pipe->get_emul_mask(gl_info); | adapter->fragment_pipe->get_emul_mask(gl_info);
if (gl_ext_emul_mask & GL_EXT_EMUL_ARB_MULTITEXTURE) if (gl_ext_emul_mask & GL_EXT_EMUL_ARB_MULTITEXTURE)

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@ -164,6 +164,7 @@ enum wined3d_gl_extension
WGL_ARB_PIXEL_FORMAT, WGL_ARB_PIXEL_FORMAT,
WGL_EXT_SWAP_CONTROL, WGL_EXT_SWAP_CONTROL,
WGL_WINE_PIXEL_FORMAT_PASSTHROUGH, WGL_WINE_PIXEL_FORMAT_PASSTHROUGH,
WGL_WINE_QUERY_RENDERER,
/* Internally used */ /* Internally used */
WINED3D_GL_BLEND_EQUATION, WINED3D_GL_BLEND_EQUATION,
WINED3D_GL_NORMALIZED_TEXRECT, WINED3D_GL_NORMALIZED_TEXRECT,