d3d11: Fix return values returned by D3D11CreateDevice functions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-04-05 10:22:11 +02:00 committed by Alexandre Julliard
parent dad1424188
commit 1b3399ce07
1 changed files with 2 additions and 2 deletions

View File

@ -295,7 +295,7 @@ HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_t
else else
ID3D11Device_Release(device); ID3D11Device_Release(device);
return S_OK; return (device_out || immediate_context) ? S_OK : S_FALSE;
} }
HRESULT WINAPI D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HRESULT WINAPI D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type,
@ -367,7 +367,7 @@ HRESULT WINAPI D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D_DRIVER_T
else else
ID3D11Device_Release(device); ID3D11Device_Release(device);
return S_OK; return (swapchain || device_out || immediate_context) ? S_OK : S_FALSE;
cleanup: cleanup:
ID3D11Device_Release(device); ID3D11Device_Release(device);