ddraw: Use offscreen backbuffers.
In principle this allows us to use more than one backbuffer in ddraw. It's also a requirement for the next patch.
This commit is contained in:
parent
5186882098
commit
1aeee59bd8
|
@ -2794,8 +2794,6 @@ static HRESULT ddraw_create_swapchain(IDirectDrawImpl *ddraw, IDirectDrawSurface
|
|||
presentation_parameters.BackBufferWidth = target->surface_desc.dwWidth;
|
||||
presentation_parameters.BackBufferHeight = target->surface_desc.dwHeight;
|
||||
presentation_parameters.BackBufferFormat = PixelFormat_DD2WineD3D(&target->surface_desc.u4.ddpfPixelFormat);
|
||||
presentation_parameters.BackBufferCount = (target->surface_desc.dwFlags & DDSD_BACKBUFFERCOUNT)
|
||||
? target->surface_desc.dwBackBufferCount : 0;
|
||||
presentation_parameters.SwapEffect = WINED3DSWAPEFFECT_COPY;
|
||||
presentation_parameters.hDeviceWindow = ddraw->dest_window;
|
||||
presentation_parameters.Windowed = !(ddraw->cooperative_level & DDSCL_FULLSCREEN);
|
||||
|
@ -5644,27 +5642,6 @@ static HRESULT CDECL device_parent_create_surface(struct wined3d_device_parent *
|
|||
return D3D_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI findRenderTarget(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *surface_desc, void *ctx)
|
||||
{
|
||||
IDirectDrawSurfaceImpl *s = impl_from_IDirectDrawSurface7(surface);
|
||||
IDirectDrawSurfaceImpl **target = ctx;
|
||||
|
||||
if (!s->isRenderTarget)
|
||||
{
|
||||
*target = s;
|
||||
IDirectDrawSurface7_Release(surface);
|
||||
return DDENUMRET_CANCEL;
|
||||
}
|
||||
|
||||
/* Recurse into the surface tree */
|
||||
IDirectDrawSurface7_EnumAttachedSurfaces(surface, ctx, findRenderTarget);
|
||||
|
||||
IDirectDrawSurface7_Release(surface);
|
||||
if (*target) return DDENUMRET_CANCEL;
|
||||
|
||||
return DDENUMRET_OK;
|
||||
}
|
||||
|
||||
static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_parent *device_parent,
|
||||
void *container_parent, UINT width, UINT height, enum wined3d_format_id format,
|
||||
WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable,
|
||||
|
@ -5672,33 +5649,24 @@ static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_par
|
|||
{
|
||||
struct IDirectDrawImpl *ddraw = ddraw_from_device_parent(device_parent);
|
||||
IDirectDrawSurfaceImpl *d3d_surface = ddraw->d3d_target;
|
||||
IDirectDrawSurfaceImpl *target = NULL;
|
||||
|
||||
TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
|
||||
"\tmultisample_quality %u, lockable %u, surface %p.\n",
|
||||
device_parent, container_parent, width, height, format, multisample_type,
|
||||
multisample_quality, lockable, surface);
|
||||
|
||||
/* TODO: Return failure if the dimensions do not match, but this shouldn't
|
||||
* happen. */
|
||||
|
||||
if (d3d_surface->isRenderTarget)
|
||||
{
|
||||
IDirectDrawSurface7_EnumAttachedSurfaces(&d3d_surface->IDirectDrawSurface7_iface, &target, findRenderTarget);
|
||||
}
|
||||
else
|
||||
{
|
||||
target = d3d_surface;
|
||||
ERR("Frontbuffer already created.\n");
|
||||
return E_FAIL;
|
||||
}
|
||||
d3d_surface->isRenderTarget = TRUE;
|
||||
|
||||
if (!target)
|
||||
{
|
||||
target = ddraw->d3d_target;
|
||||
ERR(" (%p) : No DirectDrawSurface found to create the back buffer. Using the front buffer as back buffer. Uncertain consequences\n", ddraw);
|
||||
}
|
||||
|
||||
/* TODO: Return failure if the dimensions do not match, but this shouldn't happen */
|
||||
|
||||
*surface = target->wined3d_surface;
|
||||
*surface = d3d_surface->wined3d_surface;
|
||||
wined3d_surface_incref(*surface);
|
||||
target->isRenderTarget = TRUE;
|
||||
|
||||
TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface, d3d_surface);
|
||||
|
||||
|
|
Loading…
Reference in New Issue