usp10: Always use a SCRIPT_STATE and SCRIPT_CONTROL structure in ScriptStringAnalyse.

This commit is contained in:
Aric Stewart 2011-08-23 12:55:49 -05:00 committed by Alexandre Julliard
parent 4b6b0fe681
commit 1ad1474be5
1 changed files with 13 additions and 1 deletions

View File

@ -907,6 +907,8 @@ HRESULT WINAPI ScriptStringAnalyse(HDC hdc, const void *pString, int cString,
{
HRESULT hr = E_OUTOFMEMORY;
StringAnalysis *analysis = NULL;
SCRIPT_CONTROL sControl;
SCRIPT_STATE sState;
int i, num_items = 255;
TRACE("(%p,%p,%d,%d,%d,0x%x,%d,%p,%p,%p,%p,%p,%p)\n",
@ -928,7 +930,17 @@ HRESULT WINAPI ScriptStringAnalyse(HDC hdc, const void *pString, int cString,
analysis->clip_len = cString;
analysis->hdc = hdc;
hr = ScriptItemize(pString, cString, num_items, psControl, psState, analysis->pItem,
if (psState)
sState = *psState;
else
memset(&sState, 0, sizeof(SCRIPT_STATE));
if (psControl)
sControl = *psControl;
else
memset(&sControl, 0, sizeof(SCRIPT_CONTROL));
hr = ScriptItemize(pString, cString, num_items, &sControl, &sState, analysis->pItem,
&analysis->numItems);
while (hr == E_OUTOFMEMORY)