d3d10: Validate SDK version.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
06d3244d24
commit
1a86bc9d75
|
@ -33,16 +33,22 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver
|
||||||
IDXGIFactory *factory;
|
IDXGIFactory *factory;
|
||||||
HRESULT hr;
|
HRESULT hr;
|
||||||
|
|
||||||
TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, sdk_version %d, device %p\n",
|
TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, sdk_version %#x, device %p.\n",
|
||||||
adapter, debug_d3d10_driver_type(driver_type), swrast, flags, sdk_version, device);
|
adapter, debug_d3d10_driver_type(driver_type), swrast, flags, sdk_version, device);
|
||||||
|
|
||||||
|
if (sdk_version != D3D10_SDK_VERSION)
|
||||||
|
{
|
||||||
|
WARN("Invalid SDK version %#x.\n", sdk_version);
|
||||||
|
return E_INVALIDARG;
|
||||||
|
}
|
||||||
|
|
||||||
if (adapter)
|
if (adapter)
|
||||||
{
|
{
|
||||||
IDXGIAdapter_AddRef(adapter);
|
IDXGIAdapter_AddRef(adapter);
|
||||||
hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
|
hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
{
|
{
|
||||||
WARN("Failed to get dxgi factory, returning %#x\n", hr);
|
WARN("Failed to get dxgi factory, returning %#x.\n", hr);
|
||||||
return hr;
|
return hr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -51,18 +57,18 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver
|
||||||
hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory);
|
hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory);
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
{
|
{
|
||||||
WARN("Failed to create dxgi factory, returning %#x\n", hr);
|
WARN("Failed to create dxgi factory, returning %#x.\n", hr);
|
||||||
return hr;
|
return hr;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch(driver_type)
|
switch (driver_type)
|
||||||
{
|
{
|
||||||
case D3D10_DRIVER_TYPE_HARDWARE:
|
case D3D10_DRIVER_TYPE_HARDWARE:
|
||||||
{
|
{
|
||||||
hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);
|
hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
{
|
{
|
||||||
WARN("No adapters found, returning %#x\n", hr);
|
WARN("No adapters found, returning %#x.\n", hr);
|
||||||
IDXGIFactory_Release(factory);
|
IDXGIFactory_Release(factory);
|
||||||
return hr;
|
return hr;
|
||||||
}
|
}
|
||||||
|
@ -70,14 +76,14 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver
|
||||||
}
|
}
|
||||||
|
|
||||||
case D3D10_DRIVER_TYPE_NULL:
|
case D3D10_DRIVER_TYPE_NULL:
|
||||||
FIXME("NULL device not implemented, falling back to refrast\n");
|
FIXME("NULL device not implemented, falling back to refrast.\n");
|
||||||
/* fall through, for now */
|
/* fall through, for now */
|
||||||
case D3D10_DRIVER_TYPE_REFERENCE:
|
case D3D10_DRIVER_TYPE_REFERENCE:
|
||||||
{
|
{
|
||||||
HMODULE refrast = LoadLibraryA("d3d10ref.dll");
|
HMODULE refrast = LoadLibraryA("d3d10ref.dll");
|
||||||
if (!refrast)
|
if (!refrast)
|
||||||
{
|
{
|
||||||
WARN("Failed to load refrast, returning E_FAIL\n");
|
WARN("Failed to load refrast, returning E_FAIL.\n");
|
||||||
IDXGIFactory_Release(factory);
|
IDXGIFactory_Release(factory);
|
||||||
return E_FAIL;
|
return E_FAIL;
|
||||||
}
|
}
|
||||||
|
@ -85,7 +91,7 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver
|
||||||
FreeLibrary(refrast);
|
FreeLibrary(refrast);
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
{
|
{
|
||||||
WARN("Failed to create a software adapter, returning %#x\n", hr);
|
WARN("Failed to create a software adapter, returning %#x.\n", hr);
|
||||||
IDXGIFactory_Release(factory);
|
IDXGIFactory_Release(factory);
|
||||||
return hr;
|
return hr;
|
||||||
}
|
}
|
||||||
|
@ -96,14 +102,14 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver
|
||||||
{
|
{
|
||||||
if (!swrast)
|
if (!swrast)
|
||||||
{
|
{
|
||||||
WARN("Software device requested, but NULL swrast passed, returning E_FAIL\n");
|
WARN("Software device requested, but NULL swrast passed, returning E_FAIL.\n");
|
||||||
IDXGIFactory_Release(factory);
|
IDXGIFactory_Release(factory);
|
||||||
return E_FAIL;
|
return E_FAIL;
|
||||||
}
|
}
|
||||||
hr = IDXGIFactory_CreateSoftwareAdapter(factory, swrast, &adapter);
|
hr = IDXGIFactory_CreateSoftwareAdapter(factory, swrast, &adapter);
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
{
|
{
|
||||||
WARN("Failed to create a software adapter, returning %#x\n", hr);
|
WARN("Failed to create a software adapter, returning %#x.\n", hr);
|
||||||
IDXGIFactory_Release(factory);
|
IDXGIFactory_Release(factory);
|
||||||
return hr;
|
return hr;
|
||||||
}
|
}
|
||||||
|
@ -122,11 +128,11 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver
|
||||||
IDXGIFactory_Release(factory);
|
IDXGIFactory_Release(factory);
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
{
|
{
|
||||||
WARN("Failed to create a device, returning %#x\n", hr);
|
WARN("Failed to create a device, returning %#x.\n", hr);
|
||||||
return hr;
|
return hr;
|
||||||
}
|
}
|
||||||
|
|
||||||
TRACE("Created ID3D10Device %p\n", *device);
|
TRACE("Created ID3D10Device %p.\n", *device);
|
||||||
|
|
||||||
return hr;
|
return hr;
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,6 +21,28 @@
|
||||||
#include "d3d10.h"
|
#include "d3d10.h"
|
||||||
#include "wine/test.h"
|
#include "wine/test.h"
|
||||||
|
|
||||||
|
static void test_create_device(void)
|
||||||
|
{
|
||||||
|
ID3D10Device *device;
|
||||||
|
unsigned int i;
|
||||||
|
HRESULT hr;
|
||||||
|
|
||||||
|
if (FAILED(hr = D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &device)))
|
||||||
|
{
|
||||||
|
skip("Failed to create HAL device.\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
ID3D10Device_Release(device);
|
||||||
|
|
||||||
|
for (i = 0; i < 100; ++i)
|
||||||
|
{
|
||||||
|
if (i == D3D10_SDK_VERSION)
|
||||||
|
continue;
|
||||||
|
hr = D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, i, &device);
|
||||||
|
ok(hr == E_INVALIDARG, "Got unexpected hr %#x for SDK version %#x.\n", hr, i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void test_stateblock_mask(void)
|
static void test_stateblock_mask(void)
|
||||||
{
|
{
|
||||||
static const struct
|
static const struct
|
||||||
|
@ -181,5 +203,6 @@ static void test_stateblock_mask(void)
|
||||||
|
|
||||||
START_TEST(device)
|
START_TEST(device)
|
||||||
{
|
{
|
||||||
|
test_create_device();
|
||||||
test_stateblock_mask();
|
test_stateblock_mask();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue