wined3d: Remove temporary conv_byte_count fixup from d3dfmt_get_conv.

This commit is contained in:
Roderick Colenbrander 2010-04-15 12:41:57 +02:00 committed by Alexandre Julliard
parent cf087f749b
commit 1a61f46bbb
1 changed files with 4 additions and 8 deletions

View File

@ -2138,6 +2138,7 @@ HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_
RECT rect = {0, 0, This->pow2Width, This->pow2Height}; RECT rect = {0, 0, This->pow2Width, This->pow2Height};
/* Copy the default values from the surface. Below we might perform fixups */ /* Copy the default values from the surface. Below we might perform fixups */
/* TODO: get rid of color keying desc fixups by using e.g. a table. */
*desc = *This->resource.format_desc; *desc = *This->resource.format_desc;
*convert = NO_CONVERSION; *convert = NO_CONVERSION;
@ -2192,6 +2193,7 @@ HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_
desc->glFormat = GL_RGBA; desc->glFormat = GL_RGBA;
desc->glInternal = GL_RGB5_A1; desc->glInternal = GL_RGB5_A1;
desc->glType = GL_UNSIGNED_SHORT_5_5_5_1; desc->glType = GL_UNSIGNED_SHORT_5_5_5_1;
desc->conv_byte_count = 2;
} }
break; break;
@ -2201,6 +2203,7 @@ HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_
desc->glFormat = GL_BGRA; desc->glFormat = GL_BGRA;
desc->glInternal = GL_RGB5_A1; desc->glInternal = GL_RGB5_A1;
desc->glType = GL_UNSIGNED_SHORT_1_5_5_5_REV; desc->glType = GL_UNSIGNED_SHORT_1_5_5_5_REV;
desc->conv_byte_count = 2;
} }
break; break;
@ -2220,6 +2223,7 @@ HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_
desc->glFormat = GL_RGBA; desc->glFormat = GL_RGBA;
desc->glInternal = GL_RGBA8; desc->glInternal = GL_RGBA8;
desc->glType = GL_UNSIGNED_INT_8_8_8_8; desc->glType = GL_UNSIGNED_INT_8_8_8_8;
desc->conv_byte_count = 4;
} }
break; break;
@ -2227,14 +2231,6 @@ HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_
break; break;
} }
/* At the moment we don't override the byte_count when it is the same before
* and after conversion. Until that is fixed (which mostly applies to non-ck formats),
* make sure we explicitly set conv_byte_count.
* TODO: get rid of this.
*/
if(!desc->conv_byte_count)
desc->conv_byte_count = desc->byte_count;
return WINED3D_OK; return WINED3D_OK;
} }