dinput: Use standard way for dumping POINT.
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@ -530,8 +530,8 @@ static HRESULT WINAPI SysMouseWImpl_Unacquire(LPDIRECTINPUTDEVICE8W iface)
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/* And put the mouse cursor back where it was at acquire time */
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/* And put the mouse cursor back where it was at acquire time */
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if (This->base.dwCoopLevel & DISCL_EXCLUSIVE || This->warp_override == WARP_FORCE_ON)
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if (This->base.dwCoopLevel & DISCL_EXCLUSIVE || This->warp_override == WARP_FORCE_ON)
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{
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{
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TRACE(" warping mouse back to (%d , %d)\n", This->org_coords.x, This->org_coords.y);
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TRACE("warping mouse back to %s\n", wine_dbgstr_point(&This->org_coords));
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SetCursorPos(This->org_coords.x, This->org_coords.y);
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SetCursorPos(This->org_coords.x, This->org_coords.y);
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}
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}
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return DI_OK;
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return DI_OK;
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