diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index 434fab9a068..360efddd2b3 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -859,7 +859,7 @@ static void unloadVertexData(IWineD3DDevice *iface) { glDisableClientState(GL_SECONDARY_COLOR_ARRAY_EXT); } for (texture_idx = 0; texture_idx < GL_LIMITS(textures); ++texture_idx) { - glClientActiveTextureARB(GL_TEXTURE0_ARB + texture_idx); + GL_EXTCALL(glClientActiveTextureARB(GL_TEXTURE0_ARB + texture_idx)); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } }